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Members value of the ScriptableObject type field in the EditorWindow res...
How to reproduce: Open the attached project "Repro.zip" Open Assets/TestSO.asset Enter Play Mode Exit Play Mode Repeat step 3 Expect... Read more
Unity version number is being displayed incorrectly
Steps to reproduce:1. Create a new project2. Observe the Unity Editor Window name Expected result: The version should be "2023.2.0a2... Read more
[HDRP] Emissive decal doesn't show in terrain when the Decal Layer and L...
Steps to reproduce:1. Open the attached project “DecalLayerBug“2. Open the “Assets/IssueScene.unity“ Scene3. Observe the terrain aro... Read more
UI Toolkit is not rendered when the Player is launched in batch mode
Steps to reproduce:1. Open the attached project “RenderingIssue“2. Open the “Assets/Scenes/TreeviewTest.unity“ Scene3. Click File &g... Read more
Entities are not created at runtime when using RenderMeshUtility and Ren...
How to reproduce: Open the attached project "Test DOTS.zip" Enter Play Mode Expected results: Multiple cubes are shown in the Game v... Read more
Texture2D.CreateExternalTexture using unnecessary delay before reference...
How to reproduce:1. Open the project "IN_30220"2. Download the "test.jpeg" image3. Open the "Texture Loader" script4. Change the pat... Read more
Shortcuts: "Create Profile" window delays to display its data
Steps to reproduce: Create new project Go to menu "Unity" -> "Shortcuts" Verify, that "Shortcuts" window opens Click "Import" but... Read more
UnitySetUp is re-run if Domain Reload or enter PlayMode is triggered in ...
Reproduction steps:1. Open the attached project “UnitySetUpIssueTestProject”2. Open the Test Runner window3. Select the first two or... Read more
The pointer event is called on the parent Object even when the "Send Poi...
How to reproduce: Open the attached project "My project.zip" Enter Play Mode Hover with the mouse over the "Child" in the Game view ... Read more
Unity crashes on mono_custom_attrs_from_class when exiting the Editor
Reproduction steps:1. Open project “.project“2. Exit the project using the X Expected result: The Editor is closedActual result: The... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12