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[iOS][Metal] Render Texture causes a crash on iOS 8 devices
How to reproduce:1. Open the attached project2. Build and run RenderTexture scene on iOS 8 deviceResult: crash Note: when Render Tex... Read more
[Mac] Clicking "New" in the Launcher to create a new project takes way t...
Reproduction steps: 1. Open Unity2. Click "New"3. Create a New Project4. "File" -> "New Project..." Expected Result: Step 2 and 4... Read more
[LWRP] Lighweight Pipeline Asset is missing when importing LWRP through ...
How to reproduce:1. Create a new 3D project.2. Go to "Window->Package Manager->All" and import "Render-pipelines.lightweight" ... Read more
[iOS] Launching an iOS app in VR mode causes the app to crash
Reproduction:1) Create a new project with Cardboard as the only item in the VR SDK list.2) Build and deploy to iOS. Expected Result:... Read more
[Linux] Editor crashing after selecting and deselecting many objects wit...
To reproduce:1) Open attached project and scene2) Zoom out the scene view to see the whole scene3) Repeatedly select all objects wit... Read more
[Linux] 2018.1.0b13 Cannot connect to Unity Package Manager local server...
Machine having local network access but no global internet access cannot connect to Packman Server. Alternative OS reproduction: (al... Read more
Launcher screen hangs on Loading... on spotty wifi connection
Unity 2018.2.0a8 Editor is unable to start on spotty wifi connection. Screen hangs on Loading... forever. Disabling wifi will not wo... Read more
Launcher screen hangs on startup if there is no internet connection
Launcher screen hangs on start up if there is no internet connection. 1) Screen says "not to worry, you can work offline."2) hit ent... Read more
[Linux] Meshes are leaked in scene endlessly
To reproduce:1) Open attached project and scene2) Open up Profiler window and focus it on "Memory"3) Play the scene Two meshes are e... Read more
[Profiler] ADB connection not shown until you switch platform
The ADB android connection on the profiler is a connection that goes through the usb into the device instead of the network. It's di... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used