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Won't Fix

Votes

0

Found in

2021.3.40f1

2022.3.37f1

6000.0.10f1

6000.1.0a7

6000.2.0a1

6000.3.0a1

6000.4.0a1

6000.5.0a1

Issue ID

UUM-75410

Regression

No

Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used

-

Reproduction steps:
1. Open the attached “Test_TMPro_styles.zip” project
2. Open the “SampleScene” scene
3. Observe the “Text_1” and “Text_2” TextMeshPro GameObjects

Expected result: Both GameObjects look the same
Actual result: “Text_1” GameObject does not have Text Style applied to Strikethrough and Underline Font Styles

Reproducible with: 2021.3.40f1, 2022.3.37f1, 6000.0.10f1

Reproducible on: Windows 11
Not reproducible on: No other environment tested

Notes:
- The issue is reproducible with most Text Styles (except “Normal”, “Quote” and “Title”)
- The issue does not reproduce if tags “<s>” or “<u>” are used, like in “Text_2” GameObject

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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