Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.1.8f1
Issue ID
1167021
Regression
No
[Linux][Input] keyboardLayout Always return "us"
Github: https://github.com/Unity-Technologies/InputSystem/issues/609
Repro:
1. Download attached project
2. Download package at https://github.com/Unity-Technologies/InputSystem or via Package Manager
3. Enter Editor Playmode or build and run Player
4. Change Linux OS input language, and observe the result
Actual: All input in Linux is recognized as "us" keyboard layout.
Note: Tried with French, German and Chinese language keyboard. All detected as "us."
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Inspector does not shown SkinnedMeshRenderer Bounds when they are overriden by script
- Confusing validation message in Scoped Registries
- Compute shader is dispatched with unsupported workgroup size on multiple browsers when building the project for Web with WebGPU Graphics API
- Rotation Property collapses after changing Interpolation Type In Animation window
- It is possible to enter impossible Scope name in the Scope Registries of Package Manager Project settings
Resolution Note (fix version 2020.1):
keyboardLayout now returns correct value on linux