Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.1.8f1
Issue ID
1167021
Regression
No
[Linux][Input] keyboardLayout Always return "us"
Github: https://github.com/Unity-Technologies/InputSystem/issues/609
Repro:
1. Download attached project
2. Download package at https://github.com/Unity-Technologies/InputSystem or via Package Manager
3. Enter Editor Playmode or build and run Player
4. Change Linux OS input language, and observe the result
Actual: All input in Linux is recognized as "us" keyboard layout.
Note: Tried with French, German and Chinese language keyboard. All detected as "us."
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Code runs slower when using a cached exception instance compared to creating a new one
- Broken UI in Default Preset Add Section of "Preset Manager" window
- [iOS] The Player freezes when closing the Notification Center and quickly swiping down from top
- Crash on Texture2D:SetPixelImpl when rapidly calling Texture2D.Apply()
- Graph Lines are not rendered when using Experimental GraphView or GridBackground
Resolution Note (fix version 2020.1):
keyboardLayout now returns correct value on linux