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0
votes
Fixed

[SinglePassStereo | Oculus] Occlusion mesh artifacts

VR

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Nov 10, 2016

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Version/s: 5.5.0f1

[SinglePassStereo] occlusion mesh artifacts 2. How we can reproduce it using the example you attached1) Setup Oculus CV1 and Oculus ... Read more

1
votes
Fixed

[UI] Incorrect Preferred Height for Text component if pivot X is set to 0

UI

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Nov 10, 2016

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Version/s: 5.5.0b11

Reproduction steps:1. Open the attached project2. Select the text GameObject in the hierarchy3. Set it's Pivot to 0 on the X axis4. ... Read more

0
votes
Fixed

TextureImporter removes the white Alpha channel

Graphics - General

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Nov 08, 2016

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Version/s: 5.5.0b10

Steps to reproduce:1. Open the attached project (Unity5_BugReport_TextureImporter_RemovesAlphaChannel.zip)2 Select Assets/Texture.tg... Read more

0
votes
Won't Fix

[CanvasGroup] Selectable is still interactable if it's moved to be non-d...

uGUI

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Nov 11, 2016

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Version/s: 5.3.4p6

Steps to reproduce: 1. Open attached project2. Open scene "Main" and run it3. Notice console: first "True" is printed when button is... Read more

0
votes
Fixed

Building default UnityScript in MonoDevelop fails

Scripting

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Nov 11, 2016

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Version/s: 5.4.3f1

Building default UnityScript in MonoDevelop fails 1. What happenedCreated new JavaScript from Editor and opened it in MonoDevelop. T... Read more

0
votes
Fixed

[Metal] iOS and OSX Metal builds are crashing on startup in SetTextureNa...

iOS

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Nov 11, 2016

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Version/s: 5.6.0a3

Steps to reproduce: 1. Create new project2. Switch to iOS3. Set 'Metal' as main graphics API4. Build the project and run on any devi... Read more

0
votes
Fixed

If SS - Overlay Canvas had target display set to other than first then s...

UI

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Nov 10, 2016

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Version/s: 5.4.2f2

Steps to reproduce: 1. Open attached project "850240.zip"2. Open scene "test"3. In game view, set display to "Display 2"4. Run scene... Read more

0
votes
Fixed

Prefab breaks when it's instance is applied with deleted script

Scene Management

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Nov 10, 2016

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Version/s: 5.5.0b11

Steps to reproduce:1. download and open "repro.zip"2. open "new" scene3. delete "script" in assets folder4. press apply on "cobe" in... Read more

1
votes
Fixed

"FSBTool64.exe has stopped working" when importing "Sewerstrubsiii.ogg" ...

Audio

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Oct 04, 2016

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Version/s: 5.5.0b6

"FSBTool64.exe has stopped working" when importing "Sewerstrubsiii.ogg" from "Top Down 2D RPG Kit" from the Asset Store 1. Create a ... Read more

0
votes
By Design

[iOS] Crash when GUI Button calls method which Debug.Log() null string. ...

UI

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Nov 10, 2016

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Version/s: 5.3.6f1

Reproduction Steps:1. Open Project2. Build and deploy to iOS device3. Press UI button4. Notice that error is thrown5. Press GUI Butt... Read more

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