Search Issue Tracker
The Internal Errors occurs when DictationRecognizer is Disposed in OnDes...
How to reproduce: 1. Open the "OfflineWindows10" Scene in the attached "DilOgrenmeWindows.zip" Project 2. Enter and Exit the Play Mo... Read more
[LWRP] Camera with target render texture does not respect transparent ba...
How to reproduce: 1. Open the project and scene "SampleScene" 2. Enter Play mode 3. Observe the Cube in Game View (the Cube in the ... Read more
[2D] [Sprite Shape] Importing Sprite Shape Extras will throw "Reload Ass...
[2D] [Sprite Shape] Importing Sprite Shape Extras will throw "Reload Assembly called from managed code directly" error If the user ... Read more
Entities in Scene view are not greyed out after the search in hierarchy
Steps: 1. Open attached project 2. Load SubScene scene 3. Select "rotatingCube" subscene 4. Click "Edit" in Inspector 5. Close the s... Read more
[macOS] Player crashes with operator delete[](void*, std::nothrow_t cons...
How to reproduce: 1. Create a new Unity project 2. Build the empty project 3. Open the macOS Terminal 4. Open the player app with th... Read more
Prefabs dragged into scene in Play Mode are not unpacked
Prefabs already in the scene when entering Play Mode are unpacked, but Prefabs dragged in while in Play Mode are not. This causes is... Read more
Shadergraph's Blackboard and Preview panels are not rendering any conten...
How to reproduce: 1. Open attached project "Blank Shadergraph Panel.zip" 2. In the Editor, make sure that Edit -> Project Settings ... Read more
[Profiling] Texture size value gets superimposed with RGB values under S...
Texture size value gets superimposed with RGB values in Shader properties. Refer the attached screenshot. Steps to reproduce: 1) Cr... Read more
[Profiling] Multiple errors thrown on trying to view shader property mat...
Multiple errors thrown on trying to view shader property matrices in Frame Debugger. Refer the attached video. Steps to reproduce: ... Read more
[Profiling] Vectors matrix list gets clipped under shader properties in ...
Vectors matrix list gets clipped under shader properties in Frame Debugger. Refer the attached screenshot. Steps to reproduce: 1) C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used