Search Issue Tracker
Fixed in 1.0.0
Votes
1
Found in [Package]
0.2.10-preview
Issue ID
1167013
Regression
No
[Linux][Editor][keyboard] When Input Handling is set to both, keyboard input stops working.
Github: https://github.com/Unity-Technologies/InputSystem/issues/693
Repro:
1. Download project and package from: https://github.com/Unity-Technologies/InputSystem
2. Choose whichever project
3. Set Active Input Handling to Both in Project Settings -> Other Settings. (Editor needs to restart)
4. Enter Playmode and observe keyboard input
Actual: When Active Input Handling is set to both, keyboard input stops working in Linux Editor
Note: This only affects keyboard, and this only affects Editor.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly
Resolution Note (fix version 1.0.0):
Fixed in Input System version 1.0.0