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0
votes
Fixed

Classes derived from System.Collections.Generic.Dictionary are not Seria...

Serialization

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Dec 06, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project 2. Select the "Dictionary" gameobject in the hierarchy Result: Under the "Test" co... Read more

4
votes
Fixed

BC7 doesn't compress alpha textures correctly

Graphics - General

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Dec 06, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project 2. Run Test/Textures from menu 3. Notice that three different textures are generated Actual:... Read more

0
votes
Fixed

Sometimes Take Sample in Profiler memory window does not sample

Profiling

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Dec 06, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open attached project (repro.zip); 2. Build a standalone development build; 3. Open the application; 4. Open ... Read more

0
votes
Duplicate

TextureForClass crash on project start up

Asset and Scene Management

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Dec 06, 2016

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Version/s: 5.5.0f3

1. Open " Blurryface Effect.zip" project 0x000000014053DBE6 (Unity) TextureForClass 0x0000000140528098 (Unity) GetCachedAssetDataba... Read more

0
votes
Fixed

[5.6] Dragging a ScriptableObject crashes the editor

Editor - Other

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Dec 06, 2016

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Version/s: 5.6.0

In 5.6/trunk, dragging a ScriptableObject asset somewhere in the editor (over hierarchy, or over inspector etc.) crashes the editor.... Read more

0
votes
Fixed

Some Textures are wrongly imported and interpreted as Single Channel Cub...

Graphics - General

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Dec 06, 2016

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Version/s: 5.5.0f3

User's attached texture is interpreted as a Single Channel Cube map instead of a Default 2D texture when importing in Unity 5.5. As ... Read more

1
votes
Won't Fix

If you load a scene using OnPointerDown, the OnPointerUp method is not c...

UI

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Dec 06, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open my attached project 2. Open scene1 3. Enter Play mode 4. Click on the button Result: OnPointerDown() is... Read more

0
votes
Fixed

Collab failed to notice a change in file/class name for a script, preven...

Collab

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Dec 06, 2016

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Version/s: 5.5.0f3

pc1 - Win10 Manually rename BoardManager in Project window Manually rename MonoBehaviour class Manually rename ref in GameManager Sa... Read more

0
votes
Won't Fix

Realtime directional light with shadows causes extra rendering pass on o...

Global Illumination

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Dec 06, 2016

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Version/s: 5.5.0f3

To reproduce: 1) Open attached project and scene 2) Open Game Tab and Stats window in it 3) Select light in Hierarchy 4) Toggle enab... Read more

0
votes
Fixed

[Import Model] - Inspector Scale Factor accepts 0 value.

Asset - Importers

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Dec 06, 2016

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Version/s: 5.5.0x3

Noticed this with 2018.1.0f2 "Scale Factor" of zero accpeted under Model Import Settings .This will spew errors to the log. Steps... Read more

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