Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b12
Issue ID
786827
Regression
Yes
The Rotation Attribute on Animation Editor does not animate in negative values
How to reproduce:
1. Open the attached project
2. Open test scene
3. Select Game Object in hierarchy
4. Open animation window and create animation
5. Add rotation property
6. Animate the Z rotation using 0, 45, 0, -45
Actual: Preview animation and notice that negative value is changed to 315 and object rotates to another side.
Expected: Negative value stays
Not reproducible: 5.2.4p1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building with ILCPP Scripting Backend and ARMv7 as the Target Architecture
- Textures turn black in Player when they are referenced by a script instance
- [Android] Virtual device crashes with "Scudo ERROR: invalid chunk state when deallocating address" error in Firebase Test Lab when Optimized Frame Pacing is enabled
- Particle System does not resume when its Culling Mode is set to "Pause" or "Pause and Catch-up," and particle position simulate in world space
- "Custom Render Queue" field cannot be set above "2000" when changing it in the Inspector window using Debug mode
Bbulle
Jul 13, 2017 23:29
This bus is not fixed...
Unity 5.6.2f1 has this issue again
please stop making this bug on and on