Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.3.4f1
Issue ID
786872
Regression
No
Shaders aren't rendered correctly on Android devices
Reproduction steps:
1. Open the attached project
2. Play "MainScene". Notice that shadow is rendered correctly. (check "expected result.png")
3. Build and run on Android device
4. Notice that shadow isn't rendered (check "g2 gles 3.0.png")
Note:
- On some devices using GLES 2.0 shadows are visible, but aren't the correct shape and size (check "g2 gles 2.0.png")
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform
Add comment