Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.3.4f1
Issue ID
786872
Regression
No
Shaders aren't rendered correctly on Android devices
Reproduction steps:
1. Open the attached project
2. Play "MainScene". Notice that shadow is rendered correctly. (check "expected result.png")
3. Build and run on Android device
4. Notice that shadow isn't rendered (check "g2 gles 3.0.png")
Note:
- On some devices using GLES 2.0 shadows are visible, but aren't the correct shape and size (check "g2 gles 2.0.png")
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Project fails to load when Virtual Artifacts are Corrupted
- Long scheduler times on main thread when using InstantiateAsync with a singular massive Prefab
- The project hangs upon opening it when importing the "discrete_rank2_vector_v2_0.onnx" file
- Opening the Look Dev hangs the Editor when the window is opened for the first time in the project or after deleting the Library folder
- Look Dev has blurry icons on 4k monitors
Add comment