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[2D] [Sprite Editor] Custom Physics Shape for Polygon sprite primitive i...
[2D] [Sprite Editor] Custom Physics Shape for Polygon sprite primitive is a pentagon regardless of # of sides on Polygon Steps to Re... Read more
Development Console does not show up in Development Builds for Standalon...
How to reproduce:1. Open user-submitted project (ErrorConsoleTest)2. Build the project as a Standalone Mac Build with "Development B... Read more
[Android] Compute shader is not working with linear color space when it ...
To reproduce:1. Open attached project2. Change "PlayerSettings" -> "Other Settings" -> "Color Space" from Gamma to linear3. Bu... Read more
[MacOS] Development build on second monitor shows 2 duplicated Developme...
To reproduce:1. Open users attached project "OffscreenErrorConsoleTest.zip"2. Build for Mac OS standalone3. Open the built project o... Read more
Particle System Bounds ignore Shape Y Scale when using Rectangle Emissio...
How to reproduce:1. Open the attached "TestFor1064275.zip" project2. Select Particle System in the Hierarchy3. Make sure that Show B... Read more
Unity crashes with Gaia plugin when Terrain is automatically created wit...
How to reproduce:1. Open user's attached project (New Unity Project.zip)2. Extract the project3. Open the project4. Go to Window -&g... Read more
Particle System updates lights when there are no active particles
ParticleSystem with the emission module disabled or an emission rate of 0 still spends time updating particles and any associated po... Read more
Editor Scripts from External Package are included when attempting to bui...
Steps to reproduce:1. Download and open the attached project2. Try to build and run Expected result: build finishes without issue.Ac... Read more
[Networking]Client side projects/builds cannot connect to Host side proj...
Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Transfer build to a different machine4. Start ... Read more
[Improved Prefabs] A Fatal Error is thrown when Overriding the size of a...
Repro steps:1. Open QA attached project "repro_1064206"2. Open scene "0"3. Select the prefab "GameObject" in the Hierarchy4. Change ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List