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TextMeshPro Material is not loading from the Asset Bundles
If an Asset Bundle containing TMPro components references a Material that exists as a dependency in some other Asset Bundle, the com... Read more
ScreenCapture.CaptureScreenshotAsTexture(ScreenCapture.StereoScreenCaptu...
when using ScreenCapture.CaptureScreenshotAsTexture(ScreenCapture.StereoScreenCaptureMode.BothEyes) there's only a single view in th... Read more
Crash rendering stereo view to Texture2D and RenderTexture
not sure if this is XR related or not but starting here since it was trying to capture stereo textures. Read more
Unity crashes when changing the value of a variable affecting the materi...
How to reproduce:1. Download user's attached project "MyTechLight.zip"2. You will see the HighBlend window opened as shown in the at... Read more
Scrolling on Y axis is reversed in Linux player
To reproduce:1) Open attached project and scene2) Play it Expected: Having the mouse in one of the fields and using scroll wheel scr... Read more
GetNativeTexturePtr() freezes rendering when build project is not focuse...
Steps to reproduce:1. Download attached project2. Make sure that "Run in Background" is enabled in Player settings3. Build project o... Read more
[UnityTest] Playmode tests halt when calling test with [Repeat(10)] attr...
How to reproduce:1. Download project from the link to the cloud and open it2. Open Test Runner (Windows -> General -> Test Run... Read more
[Vuforia] [WebGL] Vuforia-based codes fails to compile while attempting ...
To reproduce:1) Make sure you have both Vuforia and WebGL supports installed2) Open attached project3) Change it to Win Standalone4)... Read more
Package contains additional references to Unity editor libs when setting...
To reproduce:1. Open the user's attached project2. Build the package using the Test->Export Test Package menu at the top3. Import... Read more
Analytics package - Typo in package description. "all wthout writing any...
Typo found at the end of the Analytics package description. "all wthout writing any code" . Should be " all without writing any code... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject