Search Issue Tracker
Active
Under Consideration for 6000.6.X
Votes
1
Found in
6000.0.68f1
6000.3.9f1
6000.4.0b9
6000.5.0a7
6000.6.0a1
Issue ID
UUM-134522
Regression
Yes
"Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
Steps to reproduce:
- Create a new project using Universal 2D template
- Go to File > Build Profile
- Click Build
- Observe Console once built
Actual results: "Shader warning in 'Hidden/Light2D': implicit truncation of vector type at Packages/com.unity.render-pipelines.universal/Shaders/2D/Light2D.shader(178) (on gles3)" warning is shown
Expected results: no warnings are shown
Reproducible with versions: 6000.0.51f1, 6000.0.68f1
Not reproducible with versions: 6000.0.50f1, 6000.4.0b9, 6000.5.0a7
Tested on (OS): Windows 10, Windows 11, macOS 26.2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment