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[Color] Color fields (except gradients) in the VFX graph are in Gamma co...
Repro steps:1. Import the attached package, or in a new VFX graph set a color and a gradient block with the values (1, 0.23, 0).2. O... Read more
Crash in AnimationBlendTreePlayable::PropagateStateMachineInfoToChildCli...
To reproduce:1. Open attached project2. Go to Tools> Build Window3. Click on "Build Asset Bundle and Play"4. Press "A" on the key... Read more
[Collab] Editor crash upon closing Unity before the publish finishes
Editor crash upon closing Unity before the publish finishes. Steps to reproduce:1. Open any test project from collab or create a new... Read more
Folder looses focus after renaming it in the Project Window
To reproduce:1. Open attached project2.Select any folder in the project window3. More up and down with the arrow keys4. Hit the "F2"... Read more
Selecting track in Timeline while the Inspector is locked to GameObject ...
How to reproduce:1. Open attached project "InspectorLockSignalEmitterIssue_1" and scene "ProblemScene"2. Select "Sphere" in the Hier... Read more
[2D][AnimationV2] Editor freezes when user tries to generate Weights in ...
How to reproduce:1. Open attached project "test191.zip"2. In Project window, find and select "Character_03_Knight"3. In Sprite Edito... Read more
[WebGL] Particle System Trails Module causes error: "Internal: JobTempAl...
Reproduction steps: 1. Open "TinyTest.zip" project2. Build and Run for WebGL3. Open Developers Console4. Error: "Internal: JobTempAl... Read more
[UI] Slider value goes out of range in the lightmap preview window.
Slider value goes out of range in the lightmap preview window. Steps to repro:1. Open the attached project.2. Windows > Rendering... Read more
String doesn't change when its value is modified in the YAML scene and F...
How to reproduce:1. Open attached Unity project2. Enter the play mode Expected result: "This is the MODIFIED value" is printed in th... Read more
Standalone Windows Player uses an old cached version of addressable asse...
Reproduction steps:1. Open the project inside "Vulcan-AddressablesTest3.zip"2. Change the AddressableAssetSettings to match your Rem... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved