Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2018.3.X, 2019.1.X
Votes
0
Found in
2018.3.0f2
Issue ID
1114502
Regression
No
[WebGL] Particle System Trails Module causes error: "Internal: JobTempAlloc has allocations that are more than 4 frames old"
Reproduction steps:
1. Open "TinyTest.zip" project
2. Build and Run for WebGL
3. Open Developers Console
4. Error: "Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak"
Expected Result: No Errors appear
Actual Result: Errors appear
Fixed in: 2019.2.0a2, 2019.1.0b1, 2018.3.4f1
Reproduced with: 2019.2.0a1, 2019.1.0a14, 2018.3.3f1
Did not reproduce on: 2017.4.18f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment