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0
votes
Postponed

Version control greyed out

Version Control

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May 05, 2015

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Version/s: 5.1.0b5

Happens on PC and OSX now. Workaround is available. Read more

0
votes
Won't Fix

Resources.UnloadAsset(material) issue

--

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May 05, 2015

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Version/s: 4.6.5f1

Resources.UnloadAsset(material) appears to behave differently with Windows 8.1 Universal Apps. This is a sample project that contain... Read more

0
votes
Won't Fix

AddListener and RemoveListener generate a lot of garbage

UI

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May 05, 2015

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Version/s: 5.1.0b5

How to reproduce: 1. Open attached project 2. Attach script Test.cs to any game object - The script simply creates and removes lis... Read more

0
votes
Won't Fix

Object.FindObjectOfType finds all objects of type and returns the first ...

Scripting

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May 05, 2015

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Version/s: 5.1.0b5

How to reproduce: 1. Open attached project 2. Attach script Test.cs to any gameobject - The script simply attempts to find an obje... Read more

0
votes
Fixed

Debug.Assert has no default message

Scripting

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May 05, 2015

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Version/s: 5.1.0b5

New Debug method Debug.Assert doesn't print out any default message to console if the message is not provided. 1. Open scene. 2. Ad... Read more

0
votes
Fixed

Assertions allocate garbage

Scripting

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May 05, 2015

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Version/s: 5.1.0b5

Read more

0
votes
Fixed

465f1: UI issues with Battlestar Galactica

Webplayer

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May 05, 2015

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Version/s: 4.6.5

-e: when running the game with 4.6.5f1 runtime some UI elememts are missing text -repro: --login at http://eu3.battlestar-galactica... Read more

0
votes
Fixed

NetworkTransform can corrupt SyncVars

Networking

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May 05, 2015

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Version/s:

NetworkTransform component can corrupt the values of SyncVars on other scripts on the object. Only happens if components are "belo... Read more

0
votes
Fixed

Transition blend handles should not be inversable

Animation

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May 05, 2015

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Version/s: 5.1.0b5

Transition blend handles should not be inversable 1. What happened When manipulating the transition blend handles (blue start/end h... Read more

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