Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2019.2.0a6
2019.2.0a11
2019.3.0a1
Issue ID
1147949
Regression
Yes
HDRP/Lit shader is not rendered in standalone build when SRP Batcher is used
How to reproduce:
1. Open the project from the cloud
2. Build and run
Expected results: Both cubes are displayed
Actual results: Only the cube without HDRP/Lit shader is displayed
Producible with Unity versions: 2019.2.0b2, 2019.3.0a2
Producible with package versions: 6.5.2, 6.5.3
Not reproducible with package version: 5.13.0
Note:
- Before 2019.2, 6.x package versions are not supported
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Readme” Asset is unreadable in the Inspector window when switching Editor Theme to Light
- “NullReferenceException” error thrown when switching Editor Theme to Light if “Unity Version Control” tab is enabled
- A Warning is displayed in the Inspector when a Mesh with any Material is added as a Terrain Detail
- [Android][Vulkan] Memory leak when playing and stopping a video using the Video Player on some devices
- Caret moves by a character when typing "." and any number into 'Grid and Snap' toolbar's input field
Resolution Note (fix version 2019.3):
Fixed in 2019.3.0a4