Search Issue Tracker
Active
Votes
1
Found in
6000.0.56f1
6000.2.4f1
6000.3.0b1
6000.4.0a1
Issue ID
UUM-119191
Regression
No
Branch node outputs a random value instead of a constant on the false conditon
*Steps to reproduce:*
# Open the attached package
# Open VFX and observe Update context setup of both systems
# [Optional]In the "Expected behavior" system, connect the Branch node, with values (0, 0, 0) on the false condition, to a Set Offset block
*Actual results:* Branch node's false condition outputs a random value
*Expected results:* Branch node's false value outputs a constant value
*Reproducible with versions:* 6.0, 6.2, 6.3, 6.4
*Not reproducible with versions:*
*Can’t test with versions:*
*Tested on (OS):* macOS
*Notes:*
* When disconnecting Angle.XYZ or Vector2 for Barycentric coords in Sample Mesh operator, issues becomes not reproducible
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame
- Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon
Add comment