Search Issue Tracker
GameObjects that do not have the default Light Layer selected are dark w...
How to reproduce: 1. Open the attached project “SceneLightIssue.zip“ 2. Open Scene “SampleScene“ 3. Disable the Scene lighting by... Read more
The default value for a property is saved as an override when ApplyModif...
How to reproduce: 1. Open the attached project “PrefabVariantDefaultValue.zip“ 2. Open Scene “SampleScene” 3. Select “TestPrefab0... Read more
Circle-shaped artifacts appear in a grid when recording Path Traced accu...
How to reproduce: 1. Open the “RayTracingBug” Project 2. Open the “Bug” Scene 3. In Recorder Window select “START RECORDING” (Win... Read more
Redundant precompiled assembly changes when Editor prompts for updates
How to reproduce: 1. Open the user-attached “My Project” project 2. When prompted to update precompiled assemblies, select “yes” ... Read more
EnhancedTouch.Touch.activeTouches Method displays incorrect display inde...
How to reproduce: 1. Open the “IncorrectTouchDisplayIndex” Project 2. Open the “SampleScene” 3. Build And Run 4. In Player, on t... Read more
Memory Profiler overlaps letters when using a String containing '\r' cha...
How to reproduce: 1. Open the attached project “MPBug.zip“ 2. Open the Memory Profiler (Window>Analysis>Memory Profiler) 3. Selec... Read more
Composite field values remain displayed as mixed when their showMixedVal...
Reproduction steps: 1. Open the “MixedValues“ project 2. Window > TestWindow 3. Click “Set Mixed Value“ 4. Click “Set Numeric Va... Read more
[MacOS] Editor crashes when debugging if there is a breakpoint in a defa...
How to reproduce: 1. Open the user’s attached “MI 431 - Spartan Swashbucklers.zip” project 2. Open the “AINode” script (Assets/XnT... Read more
RaycastCommand documentation needs to be updated.
Raycast command docs need updating, from the Fogbugz entry: "I know the issue is old and closed, but can the documentation please... Read more
[Windows] Incorrect display selected when spanning multiple displays
Screen.MoveMainWindowTo misbehaves when window is windowed and spans several monitors To reproduce this issue, arrange your monit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled