Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2018.4
2019.2.21f1
2020.2
Issue ID
1222432
Regression
No
QualitySettings.streamingMipmapsRenderersPerFrame is read only in a built project
Reproduction steps:
1. Download and open the user-submitted project
2. Build on any platform
Expected result: Build is successful
Actual result: Build fails with an error
Reproduces on: 2018.4.18f1, 2019.3.3f1, 2020.1.0a25, 2020.2.0a1
Notes:
QualitySettings.streamingMipmapsRenderersPerFrame feature is not implemented in Unity 2017.4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment