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Armenian characters are converted to '?' when typed in Windows Unity Editor
How to reproduce: 1. Set the Input language to Armenian 2. Create a new project or open an existing one 3. Try to rename a GameObjec... Read more
GameObjects lose selection when entering Play mode
Steps to reproduce: 1. Download and open attached "test Home Factorio" project 2. Select any GameObject in the Hierarchy window 3. P... Read more
JobComponentSystem is stripped when the project is built with IL2CPP
How to reproduce: 1. Open the attached project "1181838.zip" 2. Enable Autoconnect profiler in the project's build settings 3. Build... Read more
[Universal RP] Automated tests 36 and 41 are missing "TestRunnerBake" la...
Just load up the automated test projects and take a look at the scene files in the asset window for Universal RP tests 36 and 41 (bo... Read more
Editor Crashes when applying prefab overrides to a prefab or Removing a ...
Reproduction steps: 1. Open "1205892" project 2. Find "Flask Small Blue Wide" in the scene 3. In the Inspector window, change the "B... Read more
[Improved Prefabs] Mouse cursor flickers continuously on creating preset...
Mouse cursor flickers continuously on selecting a prefab from the project window of any unity primitive when its preset is created, ... Read more
[iOS] iOS Support install fails without a clear message if it is install...
How to reproduce: 1. Have Unity installed with iOS support 2. Try to install iOS support again Actual result: The installation fail... Read more
[Timeline] Dropdown icon for "Advanced" properties doesn't work under "C...
The Dropdown icon for "Advanced" properties doesn't work under "Control Playable Asset" in Inspector. Please refer to the attached v... Read more
[Linux] An existing project can't be added to the Hub projects list if t...
How to reproduce: 1. Create a new OS User 2. Install Unity Hub for the new user 3. Open Unity Hub 4. Add any existing project to the... Read more
[HDRP] Mesh Filter and Mesh Renderer components are removed when a Light...
Reproduction steps: 1. Open user's attached project "TEST" 2. In the Hierarchy, create a new 3D Game Object 3. Add a Light component... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used