Search Issue Tracker

1
votes
Active

[Animation] Animation clip naming does not follow ascending naming conve...

Animation

-

Jul 07, 2020

-

Version/s: 2018.4, 2019.3.6f1, 2020.2

Reproduction steps: 1. Create a new project 2. Open the Animation window with "CTRL + 6" shortcut 3. Create a couple Animation clips... Read more

0
votes
Duplicate

Unable to import NuGet packages Microsoft.Bcl.AsyncInterfaces, System.Th...

Scripting

-

Jul 07, 2020

-

Version/s: 2019.3, 2019.4.2f1, 2020.2

How to reproduce: 1. Open the attached Example 2.zip project 2. Open the Sample Scene and inspect the errors in the Console window ... Read more

0
votes
Active

[Physics] Dropdown doesn't expand on clicking its title under "Physics D...

Physics

-

Jul 07, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

Selected Object Info, Collider Types, Colors, Rendering dropdown doesn't expand on clicking its title under the "Physics Debugger" w... Read more

0
votes
Active

[Physics] Tooltips are missing for the properties under Collider Component

Physics

-

Jul 07, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

Tooltips are missing for all properties under the following component: Sphere Collider, Capsule Collider, Sphere Collider Properties... Read more

0
votes
Active

[Lighting][Improved Prefabs] Blue highlight(Override Indicator) is missi...

Global Illumination

-

Jul 07, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

Blue highlight(Override Indicator) is missing for the "Light Probe Group" component in the inspector, Refer the attached video Step... Read more

0
votes
Active

[Improved Prefab] Tooltips are missing for "Apply" and "Revert" buttons ...

Scene Management

-

Jul 07, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

Tooltips are missing for "Apply" and "Revert" buttons in the Override window, refer attached screenshot Steps to repro: 1. Create a... Read more

0
votes
Active

[macOS] Event.current.type scrollWheel pointerType value is not register...

IMGUI

-

Jul 07, 2020

-

Version/s: 2019.3.0a8, 2020.1, 2020.2, 2020.2.0a17

How to reproduce: 1. Open user-submitted project (PointerEventBroken.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Focus the Ga... Read more

2
votes
Active

Mesh with VertexAttribute.Position format set to Float16 does not receiv...

Camera

-

Jul 07, 2020

-

Version/s: 2019.4, 2020.1.0b13, 2020.2

How to reproduce: 1. Open the user's attached "ProjectorFloat16-2020.1.zip" project 2. Open the "SampleScene" Scene 3. Observe the m... Read more

1
votes
Active

Backgrounds of Editor windows are changed to a texture when method Image...

Texture

-

Jul 07, 2020

-

Version/s: 2002.2, 2019.3.0a3, 2019.4, 2019.4.1f1, 2020.1

How to reproduce: 1. Open the attached project (case-1261247.zip) 2. Enter Play Mode 3. In the Game view press 'Button 1' to call Im... Read more

1
votes
Active

OnApplicationQuit method is called before Application.wantsToQuit event ...

Scripting

-

Jul 06, 2020

-

Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce: 1. Open user's attached "quit_test 2019.4.zip" project 2. Open "SampleScene" Scene 3. Enter Play Mode 4. Exit Play... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.