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[WebGL][iOS] "WebCamDevice.isFrontFacing" is always logged as true on an...
How to reproduce: 1. Open the “WebGLWebCamIsFrontFacingIOS.zip“ project 2. Build for WebGL 3. Host over HTTPS 4. On the iOS device s... Read more
GameObject passes through other GameObjects and ignores depth on the Z a...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/OutdoorsScene.unity” Scene 3. In Hierarchy, select... Read more
The new folder is automatically created in another folder when creating ...
How to reproduce: 1. Create a new Unity project 2. In the Project window, create a new folder 3. Without renaming it, unfocus the... Read more
Slider Handle becomes a different size than default when undoing change ...
*Steps to reproduce:* 1. Create a project 2. Create Canvas and Slider GameObjects in the Hierarchy 3. Select Handle GameObject in... Read more
Excessive empty space is present when observing Editor tabs
How to reproduce: 1. Open a new project 2. Observe the Editor tabs like “Hierarchy” or “Game” Expected result: The tabs are as ... Read more
[Android] Terrain is rendered black with artefacts when Depth Priming is...
How to reproduce: 1. Open the “ForcedDepth.zip“ project 2. Build and Run for Android 3. Observe the Terrain Expected result: T... Read more
HDRP 6-way VFX Shader is lit incorrectly when World coordinates are used
Reproduction steps: 1. Open the attached “IN-103590.zip” project 2. Open the “SampleScene” 3. Open the Lighting Window (Ctrl+9) ... Read more
2D Sprite Renderer in front is affected by Sprites in the background whe...
Reproduction steps: 1. Open the attached “IN-103291.zip” project 2. Open the “SampleScene” 3. Observe the Game view Expected result... Read more
Modifying UI Prefab child's Height only confirms the first 1 or 2 digits...
Reproduction steps: 1. Open the attached “IN-103666.zip” project 2. Open the “SampleScene” 3. From the Hierarchy, select the “Tex... Read more
ProfilingSampler.Get() returns null and makes the Player only render bla...
Reproduction steps: 1. Open the attached “IN-103525.zip” project 2. Make sure the “Test” Scene is included in the build (File > Buil... Read more
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