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"Save Preset" window opens on a cursor placement
How to reproduce: 1. Create a new Unity project 2. Right-click in the Unity toolbar -> Presets -> Save Preset 3. Observe the open... Read more
[XR][Vulkan] Graphical artifacts appear when Development build, FMOD plu...
Steps to reproduce: 1. Open the attached user's project "fmod-rendergraph-bug-master.zip" 2. Switch to Android and open "Assets/Sc... Read more
Not all field colors are updated when switching to Color Blind Mode in P...
*Steps to reproduce:* 1. Create new Unity project 2. Open Profiler window 3. Enable Color Blind mode 4. Which to Edit Mode 5. P... Read more
"SendMessage" warning is thrown when selecting a prefab
How to reproduce: 1. Open the “IN-112572_SendMessage_Warnning_Sample” project 2. In the Projects folder select “SendMessage Warnning... Read more
TextMeshPro text is broken when loaded in Unity 6, if it was built in 2...
Reproduction steps: 1. Open the attached “IN-110676” project 2. Open the “SampleScene” 3. In the Hierarchy, double-click the “Text (... Read more
"NullReferenceException" error is thrown when the Hierarchy window burge...
*Steps to reproduce:* # Create a new Unity project using the Universal 3D template # Click the burger button in the Hierarchy wi... Read more
Item is not placed at the edge when editing the Main Toolbar and draggin...
*Steps to reproduce:* # Create a new Project # Expand the menu for the Main Toolbar # Select the Edit Mode option # Drag the... Read more
Side tabs of the Shader Graph "UGUI Shaders" sample do not visually upda...
How to reproduce: 1. Create a new HDRP or URP project 2. Install the Shader Graph “UGUI Shaders” sample (Package Manager > Shader G... Read more
Sprites are cut off when using a custom alpha mask with a custom shader
Reproduction steps: 1. Open the attached “IN-112115_Sprites Cut Off Issue.zip“ project using Unity 6 (link in the internal comments)... Read more
Screen.SetResolution() ignores width and height parameters when switchin...
Reproduction steps: 1. Open the attached “IN-110600.zip” project 2. Build and Run the project (File > Build and Run) 3. In the Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
- Position and rotation of a GameObject with Rigidbody reset when it is enabled and moved in the same Update call and the frame rate is low
- “Ignoring depth surface store action as it is memoryless” warnings thrown when Capturing new Snapshot while in Play Mode
- Certain textures are not loaded when using the "Load texture data on demand" feature
- [Android][OpenGL] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used