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The script can be dragged and dropped before it is compiled
How to reproduce: 1. Create a new Unity project 2. Create a new C# script 3. Try to quickly drag and drop the script on any GameO... Read more
Double clicking script field no longer opens it in the external script e...
If a custom inspector is drawn with UIToolkit (in this case using {color:#e01e5a}InspectorElement.FillDefaultInspector{color}), doub... Read more
[Android] Build fails with built-in PAD custom asset(s) when using sampl...
Reproduction steps: 1. Open the attached project "PlayAssetDeliveryTest" 2. Open Addressables Group. Window -> Asset Management -> A... Read more
[iOS] nw_read_request_report crash
How to reproduce: 1. Download and open the attached project 2. Build and deploy the project to iOS 3. Tick the "Offline" and "Loc... Read more
The serialized field value cannot be changed when trying to set it back ...
Reproduction steps: 1. Open the attached project “PropertyFieldBug“ 2. Open the scene “Assets/Scenes/SampleScene” 3. In the Hierarch... Read more
The dropdown component breaks when the 31st Layer is used
Reproduction steps: 1. Open the attached project “LayerBug“ 2. Open the scene “Assets/Scenes/SampleScene” 3. In the Hierarchy win... Read more
Silent crash when GameObjects collide when transform.SetParent is used
Reproduction steps: 1. Open the attached project “TestCrash” 2. Enter the Play mode 3. Press the Arrow key up to descent until rocke... Read more
A Player sometimes freezes and crashes when Graphic Jobs are enabled
How to reproduce: 1. Open the attached “repro-project” 2. Edit → Project Settings → Player and enable Graphic Jobs 3. Build the proj... Read more
Serialized abstract class that inherits from Monobehaviour doesn't show ...
Reproduction steps: 1. Open project “UVS Playground” 2. Open Scene “SampleScene” 3. Select “GameObject” GameObject in the scene 4. N... Read more
[RayTracing] The icon for RayTracingShader assets (.raytrace files) is m...
The Editor displays a default icon for .raytrace shader files. It was an icon with "Rt" text on it similar to the Cs (.compute) f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Flickering orbs appear when using RenderTargetHandle
- UsePass for ShaderLabShader is ignored and GameObjects are not rendered when SRPBatcher is enabled
- Animated model translated down when interrupting a transition
- UI Toolkit text splits when changing PanelSettings scale
- Error "NullReferenceException" is thrown when selecting folders from the folder panel or closing the folder panel with EditorUtility.OpenFolderPanel() in use