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Crash on TextureGenerator::GenerateSprites when changing Layer Mapping o...
*Steps to reproduce:* # Create a 2D URP Project # Import the attached PSD file # Select it in the Project Browser and in the I... Read more
Internal Package Manager window lines becomes duplicated or splits into ...
*Steps to reproduce:* # Create a project # Go to Window > Package Management > Package Manager # Adjust a bit window views ... Read more
Particle System curve editor does not remove or delete a curve when clic...
*Steps to reproduce:* # Create a Unity project # Create a new Particle System (GameObject > Effects > Particle System) # Selec... Read more
"Platform Settings" displays an extra 't' in Inspector window for select...
*Steps to reproduce:* 1. Create new Unity project using Universal 2D Template 2. Import provided “UISprite” PSD file to the projec... Read more
The Windows-built project fails to load or run when using the "Fullscree...
*Steps to reproduce:* 1. Create a new project (Tested with Uni 3D, Uni 2D) 2. Go to "File -> Build Settings..." (or "File -> Build... Read more
Some deprecated packages are seen in "Unity Registry"
How to reproduce: 1. Create a new Unity project 2. Go to Window -> Package Management -> Package Manager (Window -> Package Manage... Read more
[Material]The emission of the materials used in scenes does not carried ...
*Steps to reproduce:* # Open the attached project in 6000.0.44f1 # Observe the appearance of the material *Actual results:* T... Read more
Crash on StackWalker::GetCurrentCallstack when opening a project
How to reproduce: 1. Open the “IN-93705_repro2“ project 2. Try to select something in the Editor Expected result: The Editor do... Read more
[ShaderGraph]
The [Gradient Noise node|https://docs.unity3d.com/Packages/com.unity.shadergraph@17.2/manual/Gradient-Noise-Node.html] doesn't outpu... Read more
[Windows][ARM64] Crash when creating a High Definition 3D Sample project
*Steps to reproduce:* 1. Create a High Definition 3D Sample project 2. Observe the Editor *Actual results:* Editor crashes *Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window