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OnDrawGizmos is not called if Game Object is in an additive scene and Dr...

Customer QA Onboarding

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Apr 08, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project 2. Enable Gizmos at Top Right of Game View 3. Click Play 4. Observe Game View Expect... Read more

0
votes
Fix In Review

[HDRP] "Generated inconsistent result for asset" warnings appeared on op...

Package: Scriptable Render Pipeline HD

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Apr 08, 2021

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Version/s: 12.0.0

"Generated inconsistent result for asset" warnings appeared on opening HDRP Template Steps to Repro: 1. Create a new Project in HD... Read more

0
votes
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[HDRP] "Thread group size must be above zero" exception thrown on draggi...

Package: Scriptable Render Pipeline HD

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Apr 08, 2021

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Version/s: 12.0.0

Texts in the LookDev window are also unwrapped and the window becomes white Steps to Repro: 1. Create a new HDRP Template 2. Open ... Read more

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[HDRP] Hair shaider specular lighting is different when comparing Area v...

Package: Scriptable Render Pipeline HD

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Apr 08, 2021

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Version/s: master 2021 04 08

Demo team raised an issue that rendering of Hair shaders is different when lit by Area vs Spot light. Most notably the difference in... Read more

0
votes
Active

[Input System] Devices are reassigned to the wrong users after adding a ...

Package: Input System

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Apr 08, 2021

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Version/s: 1.1.0-preview.3

How to reproduce: 1. Open the user's attached project "BugTest.zip" 2. From the Project tab, open Assets/Scenes/SampleScene.unity 3.... Read more

0
votes
Active

[XR][Vulkan] Post Processing artifact on Quest

Package: Scriptable Render Pipeline Universal

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Apr 08, 2021

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Version/s: 10.4.0

On Quest using Vulkan with Post Processing there are graphical artifacts that look like squiggly gradient elevation lines from a con... Read more

1
votes
Active

Hybrid Instanced Shader becomes uncompatible with Hybrid Renderer V2 aft...

Package: DOTS Hybrid Renderer

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Apr 07, 2021

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Version/s: 0.11.0-preview.42

How to reproduce: 1. Open the attached project 2. Open BugScene 3. Click play Expected result: The object is visible in the Game Vi... Read more

0
votes
Active

Build doesn't fail when BuildFailedException is thrown in the PostProces...

Build Pipeline

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Apr 07, 2021

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Version/s: 2018.4, 2019.4, 2019.4.22f1, 2020.2, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Build the project by using the Build button in the Build Settings Expected... Read more

0
votes
Won't Fix

JSON deserialization produces different results when comparing to other ...

Serialization

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Apr 07, 2021

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Version/s: 2019.4.22f1, 2020.3.3f1, 2021.1.0b7, 2021.2.0a4

Reproduction steps: 1. Open attached project "JsonUtilityCorruption.zip" 2. In Test Runner window, run tests for "ReproduceCorruptio... Read more

1
votes
Active

[Shader Graph] In the Inspector inputs for Vector 4 are shown when Vecto...

Package: Shader Graph

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Apr 07, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached "1327461_Repro" project 2. In the Project window select "New Material" 3. Observe the Inspect... Read more

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