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Repro steps: 1. Launch the attached 'ProjectY' project with -debugallocator argument (to reproduce the crash faster) 2. Enter Play M... Read more
How to reproduce: 1. Open the attached "ShaderDependencyIssue-2020.1" project 2. Right-click "MyMaterial" from the Assets folder 3. ... Read more
How to reproduce: 1. Open user's attached 'Project.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode 4. Observe that three... Read more
How to reproduce: 1. Open the attached project (case-1250452.zip) 2. Make sure that 'Enter Play Mode options' is enabled and 'Reload... Read more
How to reproduce: 1. Install the accelerator cache server (save ip address which is shown in the end of the installation) 2. Open e... Read more
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Project Window, select the "NewWearableBody" ... Read more
To reproduce: 1. Download attached "case_1202254-SerializationBug 2.zip" project in Unity 2. Check Console window Expected results... Read more
Steps to reproduce: 1. Create a New Project 2. Create -> Effects -> Particle System Force Field 3. Inspector -> Direction -> X 4. Cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- New animation clips are not imported correctly when re-importing a fbx file
- [PackMan] Extension in bottom bar disappears when using operations between UI generation and packman extension callbacks
- Editor freezes when recompiling scrips in Play Mode
- Shuriken particles depth offset is not working(has no affect) when 'Renderer Alignment' is set to 'View'
- [InputSystem] InputSystem is not initialized when run in `-batchmode`