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Random vertices instead of specified vertices are selected when toggling...

Physics

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May 09, 2019

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Version: 2018.3.8f1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1153034.zip" Unity project 2. In the Hierarchy tab, select t... Read more

0
votes
Active

Cannot remove Cloth Self-Collision and Inter-Collision when they are app...

Physics

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May 09, 2019

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Version: 2018.3.8f1

How to reproduce: 1. Open "SampleScene" Scene in the attached "case_1153027.zip" Unity project 2. In the Hierarchy tab, select the G... Read more

0
votes
Active

Setting AudioMixer's Exposed Values from the Awake Method fails without ...

Audio

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May 09, 2019

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Version: 2018.3.13f1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "TestAudioBug.zip" Project 2. Enter Play Mode 3. Inspect the Expos... Read more

0
votes
Fixed

UI Dropdown does not close by clicking it the second time when Sorting L...

IMGUI

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May 08, 2019

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Version: 2017.4.9f1

How to reproduce: 1. Open the new Unity Project 2. Create UI Dropdown 3. Change Sorting Layer on the "Canvas" GameObject 4. Enter Pl... Read more

0
votes
Active

Text is not added to clipboard when copying Text with special characters...

IMGUI

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May 08, 2019

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Version: 2019.1.1f1

How to reproduce: 1. Create new project 2. Rename Camera 3. Copy "If there are words that include "þ" or "ð" the whole string is not... Read more

0
votes
Active

Crash on Terrain::OnTerrainChanged when copying TerrainData Asset on OnT...

Terrain

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May 08, 2019

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Version: 2019.1.0f2

How to reproduce: 1. Open the "OnTerrainChanged.zip" project 2. Add new Terrain to the Scene 3. Attach "TerrainCopier.cs" script to ... Read more

0
votes
Active

[CPU PLM] Lightmapper performance is very slow in certain scenes

Global Illumination

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May 08, 2019

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Version:

Steps to reproduce: 1. Download SephoraChristmas project (link in the comments) 2. Additively load SephoraForest-Environment and Se... Read more

0
votes
Active

[Android] Compressed HDR lightmaps are not encoded

Asset Importers

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May 08, 2019

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Version: 2019.1.0f2

When baking Lightmaps with the editor set to Android and using compression, lightmap values are borked. Repo step: 1) Open attatche... Read more

0
votes
Fixed

Namebased replace prevents creation of prefab variant when using drag an...

Scene Management

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May 08, 2019

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Version:

Steps to reproduce: 1: Create new project 2: Create GameObject A in the hierarchy, make it a prefab 3: Create GameObject B in the hi... Read more

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