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[DirectX12][PostProcessing] Using DirectX12 and Ambient Occlusion from P...
Reproduction steps: 1. Open "1185474_minimal_2.zip" project 2. Enter play mode 3. Open the "Stats" tab 4. Note the FPS 5. Select "PO... Read more
Mixer effects with wet-mixing doesn't change the audio output when they ...
How to reproduce: 1. Open the attached project ("case_1185470-Project.zip") 2. Open the SampleScene in the Scenes folder 3. Enter th... Read more
[iOS] Seventh Generation iPod Touch is not recognized using Device.gener...
Reproduction steps: 1. Open the attached project. 2. Build and run the "SampleScene" on the 7th gen iPod. Actual behavior: - "iPod... Read more
[SRP][VR] Performance is significantly worst using Single Pass Instanced...
Steps to reproduce: 1. Create a new HDRP project 2. In Player Settings, set 'Virtual Reality Supported' to true, and choose Open VR ... Read more
[HDRP] Editor crashes after leaving Play mode, using HDRP and calling Gr...
How to reproduce: 1. Create a HDRP template project and open "SampleScene" (URP or LWRP does not reproduce the issue) 2. Import att... Read more
[IL2CPP] CultureInfo.DateTimeFormat.DayNames returns an array with extra...
To reproduce: 1. Open attached project 2. Build and run to Android device with IL2CPP background 3. Connect the phone to editor cons... Read more
An object created via "Create Empty Child" of Hierarchy panel in Prefab ...
How to reproduce: 1. Open attached project "CreateChildInPrefabMode.zip" 2. In Project window, open "Assets" -> "Parent" prefab 3. ... Read more
[ShaderGraph] Setting texture to None does not update texture in the pre...
If you have a texture attached to a node in a shader graph, setting the texture to 'None' will not update the preview in the node. ... Read more
[Dots.Transport] Writing to internalProcessBuffer makes data pollution a...
To reproduce: 1) Open the attached project and scene 2) Turn off Burst compilation 3) Play it 4) (For older versions) Stop it Resul... Read more
[HDRP] Box light's shadow flicker at certain camera angles
Steps to reproduce: 1) Open attached scene 2) Upgrade the project to HDRP 3) Attached project updated with serialized camera positio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly