Search Issue Tracker
Fixed in 5.1.0
Fixed in 3.0.15, 5.1.1
Votes
0
Found in [Package]
2020.2.0b1
Issue ID
1273635
Regression
No
[2D][SpriteShapeProfile] Errors occurs when adding range on Reset-ed Preset of the SpriteShapeProfile
[2D][SpriteShapeProfile] Errors occurs when adding range on Reset-ed Preset of the SpriteShapeProfile
Repro Steps:
1. Start a new 2D project, then in Project > Create > Sprite Shape Profile
2. Create a new Preset of the SpriteShapeProfile
3. Click on Preset > Inspector > Sprite Shape Preset > Burger button > Reset
4. Click anywhere on the circle to create range
5. Note that errors occurs
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines
Resolution Note (fix version 5.1.1):
A fix for this issue is available on Unity 2020.2.5f1 and above