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3
votes
Duplicate

Switching an SRP project to Xbox One platform and back to Standalone pro...

Package: Scriptable Render Pipeline Core

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Jan 30, 2020

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Version/s: 7.1.1

How to reproduce: 1. Open attached project ("1215671-repro.zip") 2. Open Build Settings (File->Build Settings) 3. Switch to Xbox One... Read more

1
votes
Fixed

UnityWebRequest fails to verify certificate when "Let's Encrypt Authorit...

Windows

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Jan 30, 2020

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Version/s: 2018.4, 2018.4.10f1, 2018.4.16f1, 2019.2, 2019.2.7f2, 2019.3, 2019.3.0b4, 2020.1, 2020.1.0a4

Reproduction steps: 1. Open Certificate Manager (In Windows, search for "Manage user certificates" in the Start menu) 2. If present,... Read more

1
votes
Fixed

Particle System Shape Module fails to enable Mesh r/w on build when the ...

Visual Effects - Legacy

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Jan 30, 2020

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Version/s: 2019.1.0a3, 2019.2, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open scene 'Main' from the attached project 2. In Hierarchy delete "WizardHat" 3. Save scene (Ctrl+S) 4. Drag "... Read more

4
votes
Fixed

Errors occur in the Play mode when there is an empty collection of a typ...

Serialization

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Jan 30, 2020

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Version/s: 2019.3.0f2, 2019.3.0f6, 2020.1.0a15

How to reproduce: 1. Open the attached project "case_1215642-SerializeReference" 2. Open the Scene "SampleScene" 3. Press the Play b... Read more

0
votes
Fixed

Cubemap.CreateExternalTexture does not produce correct Cubemap when usin...

Texture

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Jan 30, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce: 1. Open 'SampleScene' from "CubemapNativeBugv2.zip" 2. Build and run 4. Press Enter/Return key 5. Inspect the chan... Read more

0
votes
Won't Fix

[Rider Editor] Compiled shader code is marked for errors when opened in ...

Package: Rider

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Jan 30, 2020

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Version/s: 1.2.1

The compiled code of a shader is marked red in Rider editor when it has no issues at all Steps To Reproduce: 1. Create a new Proje... Read more

0
votes
Fixed

Lightning parameters can't be accessed by C# API (Reflection usage needed)

Progressive Lightmapper

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Jan 30, 2020

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Version/s: 2018.4, 2020.1, 2020.1.0a21

How to reproduce: 1. Open the attached project 2. GlobalIllumination > Set LM Parameters to Med 3. Check the SetParemetersToMedium()... Read more

0
votes
Fixed

[MacOS][3D Extras] Editor crashes on opening 3D with extras template on ...

MacOS

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Jan 30, 2020

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Version/s: 2020.1.0a16, 2020.1.0a21

[MacOS][3D Extras] Editor crashes on opening 3D with extras template on macOS. Editor crashes on opening 3D with Extras template on... Read more

0
votes
Won't Fix

[iOS]Shadow has artifacts when using Lightmap texture compression ATSC a...

Progressive Lightmapper

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Jan 30, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce: 1. Open the attached project New Unity Project.zip 2. Go to the Lightning window-> Press Generate Lighting 3. In ... Read more

0
votes
Duplicate

Built player crashes in Baselib_Memory_Free when #if UNITY_EDITOR define...

Serialization

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Jan 30, 2020

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Version/s: 2018.4, 2019.2.0f1, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (CrashAtStart_Serialization.zip) 2. Build and run the project Expected result: the... Read more

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