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[ProBuilder] Bevel Settings slider goes of bounds when a value larger th...
Steps to reproduce: 1. Make sure that the ProBuilder toolbar is visible 2. Create a new shape and select it 3. Enter either edge or... Read more
Random amount of elements are added to the ListView when pressing the + ...
How to reproduce: 1. Open the user’s attached “BugReport.zip” project 2. In the Hierarchy window, select “Test01” GameObject 3. In t... Read more
Unity Editor does not mark the Asset dirty after cleaning it up
To reproduce: 1. Download attached "BrokenTextPPtrBug.zip" project and open in Unity 2. Select or double click GlacialBasin_GlowFlo... Read more
This package is not accessible anymore error displayed in the Package Ma...
*Steps to reproduce:* 1. Open the Package Manager 2. Click the + button, select Install package by name... 3. Enter com.uni... Read more
Texture streaming causes all textures to be point filtered in Player whe...
Reproduction steps: 1. Open the attached project “PointFilterBuild” 2. Open Edit > Project Settings > Player 3. Under Other Setti... Read more
-e IL2CPP build failure when the Unity folder name is changed
1. Install Unity 4.6.4p2 on Mac 2. Rename "Unity" folder to "Unity 4.6.4p2". Make sure there is a space in the name 3. Run Unity Edi... Read more
Delete action confirmation dialog is missing when deleting the asset fro...
How to reproduce: 1. Open the user-attached project “DeleteConfirmationDialogMissing” 2. In the Project window, delete “New Material... Read more
UI Textures change after lowering quality level in runtime
Steps to reproduce: 1. Download and open attached project "repro_760691.zip" 2. Build the project w/ "main.unity" scene included 3. ... Read more
Android: Protected graphics memory doesn't work on android device
Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more
[Shuriken] Limit velocity over lifetime allows negative values
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Play. 4. Select GREEN particle system in Hiera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.