Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2020.3
2021.2
2022.1
2022.1.0a13
2022.2
Issue ID
1376913
Regression
No
Not all non-dev Profiler Stats are marked with a kUnityProfilerMarkerFlagAvailabilityNonDev flag
Reproduction steps:
1. Open user-submitted project
2. Navigate to File -> Build Settings
3. Make sure "Development Build" is unticked
4. Press Build and Run
5. Open Player.log at C:\Users\YOUR_USER\AppData\LocalLow\test\Beta
6. Compare the "All Stats Available" list to the "Stats for non dev build" list
Expected result: The lists are identical
Actual result: "All Stats Available" list has more items than the "Stats for non dev build" list
Reproducible with: 2020.3.25f1, 2021.2.8f1, 2022.1.0b3, 2022.2.0a2
Could not test with: 2019.4.34f1 (Compilation errors: The type or namespace name 'ProfilerRecorderHandle' could not be found)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "SupportsRandomWriteOnRenderTextureFormat()" shows "False" when executed on 2023.2 and 6000.0 streams
- Size of ShadowCaster2D with Casting Source set to a Collider increases when RigidBody2D is attached to the GameObject
- GameObjects with a material derived from a Custom Lighting Surface Shader are displayed as skewed on quads when the Camera's Width and Height properties of the Viewport Rect are lower than 1
- Warning 'Unable to find player assmebly' is thrown when building some Project Templates
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a3