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0
votes
Fixed

[Mobile Notifications] Include CoreLocation framework field is missing w...

Package: Mobile Notifications

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Jul 23, 2019

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Version/s: 1.0.2

If you are editing iOS Notification Settings via the Inspector, the checkbox and label for "Include CoreLocation framework" will be ... Read more

1
votes
Not Reproducible

[Linux] Crash on creating new project in 'mini_get_debug_options'

Linux

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Apr 24, 2019

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Version/s: 2019.1.7f1, 2019.2.0a13

Crash on launch with the following stack trace: #0 0x007f401ce73ff9 in mini_get_debug_options #1 0x00555773e85e14 in InitializeMo... Read more

0
votes
Fixed

[iOS] Multi-Display doesn't work on secondary displays when using URP or...

Mobile Graphics

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Jul 24, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Build the "Multi-Display.zip" project for iOS or Android 2. Connect extra screen to the device (via cable or Ai... Read more

0
votes
Won't Fix

[Entities Graphics] Slow execution performance with EntitiesGraphicsSyst...

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Aug 01, 2023

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Version/s: 2022.3.3f1

Reproduction steps: 1. Open the attached project "ReproProj" 2. In File > Build Settings tick Developer Build and Autoconnect Profil... Read more

0
votes
Duplicate

The download progress image is not in the centre of the button in inspector

Inspector Functionality

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Apr 10, 2015

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Version/s: 5.1.0b2

The download progress image is not in the centre of the button in inspector 1 Create new project and go to Project view 2 In searc... Read more

0
votes
Fixed

[APV] Invalidate Probes mode of Probe Adjustment Volume conflates "Inten...

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Aug 25, 2023

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Version/s: 2023.1.0b12, 2023.2.0b6, 2023.3.0a1

*Repro:* # Add a Probe Adjustment Volume to a Scene # Change the mode of the component to "Invalidate Probes"   *Observe:*... Read more

0
votes
By Design

[Universal RP] Stencil buffer is cleared when disabling SSAO and/or Dept...

Package: Scriptable Render Pipeline Universal

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Mar 01, 2022

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached project "HighlightTest.zip" 2. Open Game View 3. Select "ForwardRenderer" (Assets > Re... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

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Mar 31, 2015

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Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noi... Read more

0
votes
Fixed

[WSA] 'Build' button does not work when 'C# projects' are enabled

Windows Store Apps

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Apr 08, 2015

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Version/s: 4.6.4p1

1. Create a new project 2. Switch the platform to WSA 3. Enable the 'C# projects' button 4. Press the build button - nothing happens... Read more

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