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Votes

0

Found in

2019.4

2020.3

2021.1.19f1

2021.2

2022.1

Issue ID

1374207

Regression

No

FormerlySerializeAs attribute doesn't work in Player Build when used in a ScriptableObject included in an Asset Bundle

Serialization

-

How to reproduce:
1. Open the user's attached project
2. Open scene Scenes/SampleScene
3. Press the Play button and observe the Console
4. Go to File -> Build Settings
5. Enable "Development Build"
6. Build and Run the project

Expected result: the string "Hello World" is logged as an error both in the Editor and the Build
Actual result: the string "Hello World" is logged as an error in the Editor, but is missing in the Build log

Reproducible with: 2019.4.33f1, 2020.3.24f1, 2021.2.5f1, 2022.1.0a16

  1. Resolution Note:

    Unfortunately we do not support FormerlySerializedAs in the player. So you would need to rebuild AssetBundles in a version when you are doing a schema changes on the data.

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