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Votes
0
Found in
2019.4
2020.3
2021.1.19f1
2021.2
2022.1
Issue ID
1374207
Regression
No
FormerlySerializeAs attribute doesn't work in Player Build when used in a ScriptableObject included in an Asset Bundle
How to reproduce:
1. Open the user's attached project
2. Open scene Scenes/SampleScene
3. Press the Play button and observe the Console
4. Go to File -> Build Settings
5. Enable "Development Build"
6. Build and Run the project
Expected result: the string "Hello World" is logged as an error both in the Editor and the Build
Actual result: the string "Hello World" is logged as an error in the Editor, but is missing in the Build log
Reproducible with: 2019.4.33f1, 2020.3.24f1, 2021.2.5f1, 2022.1.0a16
Comments (1)
-
Henry893
Jul 01, 2025 06:57
Hello, I think It would be helpful to have the resolution note explanation inside the unity documentation
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Resolution Note:
Unfortunately we do not support FormerlySerializedAs in the player. So you would need to rebuild AssetBundles in a version when you are doing a schema changes on the data.