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ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
[URP] Terrain with "Draw Instanced" does not render when built with 'bat...
Steps to reproduce: 1. Build the project with the following command line: Unity.exe -projectPath <projectpath> -batchmode -buildTar... Read more
[Mesh] Setting mesh.uv throws Null Reference exception
To reproduce: 1. Open attached project 2. Add DoPlace component to any game object 3. Press play 4. Notice exception in console Re... Read more
[Linux] Hovering over the Tile Palette window duplicates the cursor in t...
When hovering over the tile palette, the mouse also hovers over the scene window. To repro: - download project - open tile palette ... Read more
Input.GetJoystickNames() returns an empty array when using an MFI contro...
How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro) 2. Open attached proj... Read more
Standard (Specular Setup) shader still has specular when using a black s...
Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more
Crashes on "__pthread_kill" when trying to run the Editor tests on a dif...
Reproduction steps: # Extract the attached project on M1 Mac # Reboot the M1 Mac by pasting this command “sudo /usr/bin/fdesetup... Read more
Editor Crashes when particle system duration field is cleared after ente...
Reproduction steps: 1. Open user's attached project "ParticleSystemBug.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Hierarc... Read more
Asset Group loses its reference in Addressables window when a file with ...
How to reproduce: 1. Download and open the project "1170379.zip" 2. Open the Addressables window 3. Create an Asset or folder and na... Read more
Blending with empty state on base layer is not smooth
In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
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- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized