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0
votes
By Design

PersistentManager missing file assertions thrown on IL2CPP debug build w...

Asset Bundles

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May 26, 2022

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Version/s: 2023.1.0a6, 2023.2.0a1

How to reproduce:1. Build the Linux Editor and LinuxPlayerIL2CPP (debug) from source[or the Mac Editor and MacPlayerIL2CPPNoDevelopm... Read more

0
votes
Won't Fix

[VFX Graph] Errors are thrown to the console when system is cut using ct...

Visual Effects

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Nov 09, 2022

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Version/s: 2023.1.0a19

How to reproduce: Create a new VFX Graph and open it Select VFX Graph Press CTRL + X Actual result: Error is thrown to the console U... Read more

0
votes
Fixed

[Scripting, Editor] Particle system stops playing in scene view if certa...

Scripting

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Apr 22, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project's scene "Test".2. Select "Particle System" - particles are not emitting.3. Disable "Togg... Read more

2
votes
Fixed

Crash on GameObject::ActivateAwakeRecursivelyInternal when opening project

Scene Management

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Oct 24, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a16

Reproduction steps:1. Open the user’s attached project Expected result: The project opensActual result: Editor crashes Reproducible ... Read more

0
votes
Won't Fix

URP renderer stencil effect doesn't show in Game view

Universal RP

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Oct 03, 2022

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Version/s: 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

How to reproduce: Open the user attached project Open the scene called TestNewRenderer Look at the asset UniversalRenderPipelineAsse... Read more

0
votes
Fixed

[WebGL + OSX] copy & paste for input broken

WebGL

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Jan 19, 2016

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Version/s: 5.4.0b2

-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro:--open and build attached project/sce... Read more

0
votes
Won't Fix

[M1][Rosetta] Crash on lookup_pinvoke_call_impl when dragging demo graph...

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Aug 23, 2022

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Version/s: 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

Reproduction steps:1. Open the attached project “Test”2. Open “SampleScene” Scene3. In the Hierarchy select “MapMagic” Game Object4.... Read more

0
votes
Won't Fix

[URP] Decal produces z-fighting with parallel surfaces when the decal's ...

Universal RP

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May 31, 2022

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Version/s: 2021.2.0b11, 2022.1.0a9

Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How to... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

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