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0
votes
Fixed

[Scripting, Editor] Particle system stops playing in scene view if certa...

Scripting

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Apr 22, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open attached project's scene "Test". 2. Select "Particle System" - particles are not emitting. 3. Disable "T... Read more

0
votes
Active

Memory is not released when Application.Quit is called

Web Platform

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Feb 15, 2022

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Version/s: 2019.4, 2020.3, 2020.3.28f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "test.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Open File>Build Settings... 4. ... Read more

0
votes
Fixed

Project Settings reverts to old settings when trying to overwrite Preset

Asset - Importers

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Oct 13, 2020

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Version/s: 2018.4, 2019.3.7f1, 2021.1

Reproduction steps: 1. Create an empty project 2. Go to Project Settings -> Choose any area with Presets (for example Input Manager)... Read more

0
votes
Fixed

Rendering artifacts are produced when Physically Based option is enabled...

HD RP

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Mar 24, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.3, 2022.1, 2022.1.0b12, 2022.2

How to reproduce: 1. Open the attached project "Physical-DoF.zip" 2. Open the "DOFTest" Scene 3. Enter the Play mode Expected resul... Read more

0
votes
Fixed

[WebGL + OSX] copy & paste for input broken

WebGL

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Jan 19, 2016

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Version/s: 5.4.0b2

-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro: --open and build attached project/scene... Read more

0
votes
Fixed

[iOS] Unity Transport cannot handle iOS's app suspension

Package: Unity Transport

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Mar 31, 2022

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Version/s: 1.0.0-pre.10

No description entered in Cloud incident. Read more

0
votes
Fixed

Error spam when two Base Cameras have different Viewport Rect width and ...

Package: Scriptable Render Pipeline Universal

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Mar 14, 2022

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Version/s: 13.1.2

Reproduction steps: 1. Open the user's attached project 2. Enable "Camera Repro" in the Hierarchy window 3. Move the mouse around th... Read more

0
votes
Fixed

The Rendering Profiler module statistics are zero when Application.targe...

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Dec 05, 2023

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Version/s: 2021.3.33f1, 2022.3.15f1, 2023.2.3f1, 2023.3.0a17

Reproduction steps: 1. Open the attached “BreakTheProfiler.zip” project 2. Open the Profiler window (Window > Analysis > Profiler)... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps: 1) Open the project and main.scene in it 2) Load RenderDoc on the Game View 3) Press play and capture the frame with Re... Read more

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