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[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps: 1. Open Bug_Crash scene fr... Read more
[UIElements] Final slider value field is not present for VisualElements ...
Final slider value field is not present for VisualElements Container. Refer the attached screenshot Steps to reproduce 1) Open atta... Read more
Sprites disapear when selecting multiple objects and using the Transform...
Steps to reproduce : 1. import the project attached 2. add a few sprites to the scene located in the folder 3. select all the sprit... Read more
GameObjectEventUnit with EmptyEventArgs calls GetHook when OnDrawGizmos/...
How to reproduce: 1. Open the user attached "CustomEventTest.zip" project 2. Open the "SampleScene" Scene 3. Open the Console Window... Read more
[MacOS] Using Keep Alpha in videoclip importer settings alpha channel ge...
To reproduce: 1. Open attached project "1172601.zip" 2. In Project window select "dancer.1.webm" videoclip 3. Observe in the Preview... Read more
[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...
Steps to reproduce: 1. Open Unity; 2. Open attached project and 'Untitled.unity' scene; 3. Open Lighting tab in the Inspector; 4. P... Read more
[TMP][Android] Keyboard doesn't show up when TouchScreenKeyboard.Open() ...
How to reproduce: 1. Open the user's attached "Ludia-Keyboard.zip" project 2. Build and Run the "SampleScene" on an Android device 3... Read more
[iOS] [Mobile Notification] Notifications don't show up when using the L...
Reproduction steps: 1. Download and open the attached "LocationNotificationTestProject" project 2. Build and deploy to iOS (The foll... Read more
Large delay on SoundHandle.Instance.Destructor when disabling AudioSource
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Open the Profiler (Window->Analysis->Profiler) 3. En... Read more
Crash on malloc_internal when recompiling a ShaderGraph used by another ...
How to reproduce: 1. Open the user attached “1617723-UsePass.zip“ project 2. Open the scene called "Scene" 3. Open "SpecVertColFa... Read more
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