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Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...
How to reproduce: 1. Download and open "2019_3_0f4_C_UWP_Error.zip" project 2. Build project for UWP Expected results: Build comple... Read more
[iOS]Setting Color Buffer's StoreAction to Don’t care does not change th...
How to reproduce: 1. Open the attached Archive.zip project 2. Build for iOS and open the Xcode project 3. Go to Menu bar-> Product... Read more
[Visual Effect Graph] Properties under "Multiply Node" are distorted on ...
All properties under "Multiply Node" get distorted while selecting settings dropdown on adding or modifying Properties under Subgrap... Read more
APV: "Invalid AABB result" error is thrown when "Display Probes"or “Debu...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open “Assets/Scenes/SampleScene” scene 3. Open the Rendering Debugger w... Read more
When moving children off parent crash on SetTransformParentUndo
To reproduce issue follow the steps: 1. Load this package into a blank project https://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrai... Read more
Tree component does not work with IndexOutOfRangeException being thrown
Steps to reproduce this issue: 1. Create a new project 2. Select GameObject->3D Object -> Tree 3. IndexOutOfRangeException is caug... Read more
[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...
To reproduce: 1. Open attached project 2. Open TestScene 3. Notice that the game view goes "crazy" Read more
A texture referenced by a Static struct is reported as an "Unused Loaded...
How to reproduce: 1. Open the user-attached project “TestStaticReference” 2. Click “Build Settings” and check the “Development Bui... Read more
NullReferenceException is thrown when removing array item from selected ...
How to reproduce: 1. Open the user's attached project 2. In the Inspector window, from the More Items (⋮) menu, switch from Normal v... Read more
WebCamTexture is always vertically mirrored on Metal iOS builds
WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project 2)... Read more
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