Search Issue Tracker
Instanced meshes are not drawn at certain camera angles when Graphics.Dr...
How to reproduce: 1. Open the attached '1250562.zip' project 2. Open '10001_00' Scene 3. Enter Play Mode 4. Pan the viewport camera ... Read more
Crash on vkGetInstanceProcAddr when consecutively executing a method for...
Reproduction steps: 1. Download the project from the link provided in the edit 2. Open the downloaded project 3. Select all meshes i... Read more
Entering Playmode with Scene Reload disabled crashes when DestroyImmedia...
Repro steps: 1. Launch the attached 'ProjectY' project with -debugallocator argument (to reproduce the crash faster) 2. Enter Play M... Read more
Borders corners not properly rendered
To reproduce: 1 - Open the 2020.1 Editor 2 - look at corners of buttons in the top toolbar. Actual result: Some corners are not wro... Read more
[Bug] Included cginc files are missing from dependencies when exporting ...
How to reproduce: 1. Open the attached "ShaderDependencyIssue-2020.1" project 2. Right-click "MyMaterial" from the Assets folder 3. ... Read more
[WebGL] Texture is missing when Graphics.Blit() method is called for a s...
How to reproduce: 1. Open user's attached 'Project.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode 4. Observe that three... Read more
SceneManager.GetSceneByBuildIndex returns a blank Scene object when 'Rel...
How to reproduce: 1. Open the attached project (case-1250452.zip) 2. Make sure that 'Enter Play Mode options' is enabled and 'Reload... Read more
Crash when downloading a prefab from acceleration server with attribute ...
How to reproduce: 1. Install the accelerator cache server (save ip address which is shown in the end of the installation) 2. Open e... Read more
Editor crashes when unlocking Inspector with PropertyInfo.SetValue function
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Project Window, select the "NewWearableBody" ... Read more
[VFX] Removing texture asset while multiediting working incorrectly
Versions tested: 2019.3.13f1 + 7.x.x/release (7.4.0) Steps to reproduce: 1) Open attached scene or have two VFX objects in the sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects