Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2019.3
2019.3.0a1
2020.1
2020.2
Issue ID
1250550
Regression
No
Entering Playmode with Scene Reload disabled crashes when DestroyImmediate is used in OnDisable
Repro steps:
1. Launch the attached 'ProjectY' project with -debugallocator argument (to reproduce the crash faster)
2. Enter Play Mode
CRASH
Reproducible with: 2019.3.15f1, 2020.1.0b10, 2020.2.0a12
Not reproducible with: 2018.4.23f1 (Enter Play Mode Settings introduced in 2019.3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a14
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0b12
Resolution Note (fix version 2019.4):
Fixed in 2019.4.1f1