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[VFX Graph] Capacity resets to previous value when saving graph
How to reproduce: 1. Create a new VFX Graph 2. Type any number in the capacity 3. Press save button in the toolbar or CTRL + S Expe... Read more
Decompressing DeflateStream swallows exceptions when they are thrown by ...
Reproduction steps: 1. Open the attached project 2. Open the Test Runner window 3. Run the Edit Mode test Expected result: The... Read more
Cinemachine Virtual Camera Transform and FOV are changed when recompilin...
How to reproduce: 1. Open the attached project “IN_15838.zip” 2. Open the “SampleScene” Scene in Scenes and observe “CM vcam1” FOV 3... Read more
[MacOS] Mouse gets stuck on right click drag in scene after right-clicki...
How to reproduce: # Create new project # Right click anywhere in hierarchy and then close the opened context window (left-click ... Read more
Consistency Checker logs say that import results are inconsistent for te...
Reproduces on 2020.2.0b2, 2021.1.0a1 (didn't check on other versions) How can we reproduce it 1 Create new project 2 Drag and Drop ... Read more
[Visual Effect Graph] Undo and Redo actions on "Default Subgraph Operato...
NullReferenceException is thrown on performing Undo and Redo actions when "Default Subgraph Operator" Template is opened, refer att... Read more
[URP] Material's name does not match Universal Render Pipeline/Particles...
How to reproduce; 1. Create a new URP project 2. Create Particle System 3. Select 'Particle System' GameObejct in the Hierarchy 4. O... Read more
[IMGUI] Separator between two color pickers doesn't appear when "Random ...
The separator between two color pickers is missing when "Random Between Two Colors" option is selected from "Start Color" dropdown u... Read more
Unable to move or look in the Scene view when a debugger is attached
Reproduction steps: # Create a project # Create a script # Open the script with Visual Studio # Press “Attach to Unity” # In Scene... Read more
[Metal] Stencil buffer is not present when using dynamic frame buffer sc...
How to reproduce: 1. Open the attached 'calableBufferManager-ResizeBuffers-urgent.zip' project 2. Go to File > Build Settings and ti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running