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iOS and MacOS Touch event deltas returning wrong values (new Input System)
On OSX with Touch emulation enabled and iOS, Touch events are coming through with bogus delta values. The raw input coordinates are... Read more
IL2CPP build occasionally gets error "0xC0000005"
1. What happened Occasionally users of our game will crash with "access violation" error where some arbitrary low integer memory ad... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps ... Read more
[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...
Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more
Object space vertex positions are changing when a SkinnedMeshRenderer is...
Reproduction steps: 1. Open the attached user's project 2. Open scene 'Scenes/Test' 3. Observe the scene Expected result: Both Mesh... Read more
“SendMessage cannot be called“ warning is thrown when re-importing an En...
How to reproduce: 1. Open the “IN-70914_EntitiesRepro“ project 2. Open the “Scene“ 3. Navigate to Edit → Preferences → Entities ... Read more
[Scene]m_RootOrder order being saved as a PrefabModification within the ...
Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -> Force t... Read more
[XR][Oculus Go][Oculus Quest] Edges of textures jitter substantially wit...
Repro steps: 1. Open user attached project 2. Switch build target to Android 3. Player Settings -> XR Settings -> Add Oculus SDK 4. ... Read more
The Realtime Point Lights are casting shadows non-dependant on the surro...
How to reproduce: 1. Open the “TestPointLightRepro“ project 2. Open the “ReproScene“ 3. Open the “Window > Sequencing > Timeline“... Read more
[DestroyImmediate] Deleting scripts from editor code crashes the editor
Steps to reproduce this issue: 1. Open the attached project 2. Open scene Main 3. Add a second CrashTest script to Main Camera 4. N... Read more
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