Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.3.0a3
2020.1.0a11
Issue ID
1195510
Regression
Yes
[IMGUI] Separator between two color pickers doesn't appear when "Random Between Two Colors" option is selected
The separator between two color pickers is missing when "Random Between Two Colors" option is selected from "Start Color" dropdown under Particle System component, refer attached screenshot
Steps to repro:
1. Create a new project
2. Hierarchy > Create > 3D Object > Particle System
3. Select "Particle System" Object in the Hierarchy
4. Select "Random Between Two Colors" option from "Start Color" dropdown
Actual Result:
The separator between two color pickers is missing on selecting "Random Between Two Colors" option from Strat Color dropdown
Expected Result:
The separator between two color pickers is visible clearly on selecting "Random Between Two Colors"
Reproducible on:
2020.1.0a11, 2019.3.0b9, 2019.3.0a3
Working Fine on:
2019.3.0a2, 2019.2.6f1
Environment:
Windows 10 & macOS 10.14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette selected dropdown text does not update when palette is renamed
- ArgumentException thrown and reference to Template gets unset when opening UXML file after editing referenced Template in Play mode
- [iOS][WebGL] Player freezes when multiple properties of a VisualElement are changed at the same time
- Warning 'GetControlID at event ValidateCommand returns a controlID different from the one in the Layout event' is logged when undoing the deletion of an Edited Freeform 2D Light
- ShadowCaster2D breaks on certain Rotation positions when Casting Source is set to PolygonCollider2D
Add comment