Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.3.0a3
2020.1.0a11
Issue ID
1195510
Regression
Yes
[IMGUI] Separator between two color pickers doesn't appear when "Random Between Two Colors" option is selected
The separator between two color pickers is missing when "Random Between Two Colors" option is selected from "Start Color" dropdown under Particle System component, refer attached screenshot
Steps to repro:
1. Create a new project
2. Hierarchy > Create > 3D Object > Particle System
3. Select "Particle System" Object in the Hierarchy
4. Select "Random Between Two Colors" option from "Start Color" dropdown
Actual Result:
The separator between two color pickers is missing on selecting "Random Between Two Colors" option from Strat Color dropdown
Expected Result:
The separator between two color pickers is visible clearly on selecting "Random Between Two Colors"
Reproducible on:
2020.1.0a11, 2019.3.0b9, 2019.3.0a3
Working Fine on:
2019.3.0a2, 2019.2.6f1
Environment:
Windows 10 & macOS 10.14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
- The property of a component becomes read-only when it is bound to "PropertyStreamHandle"
- Physics.Raycast does not work when used on the whole model
- Shader Graph changes the Position of Prefab instances in Play mode
Add comment