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Color defaults in System.Serializable class objects are ignored when add...
How to reproduce: 1. Open the attached project's "case_1319654-Project.zip" Scene labeled "SampleScene" 2. In Hierarchy, select the ... Read more
[Shadergraph] Selecting URP Shadergraph material results in error spam
Repro steps: 1. Create a Universal Lit shadergraph 2. Right click the shadergraph and click "create material" 3. Select the material... Read more
[ShaderGraph] Undocked shader graph window is docked when closing it wit...
Reproduction steps: 1. Create and open a new project with the Universal Render Pipeline template 2. In the project window, go to "Ex... Read more
[Mesh] Unity crash when loading a large serialized mesh (180 million ver...
Steps to reproduce: 1. Create a new project 2. Import the Mesh from the google drive link (the mesh contains 180 million vertices) ... Read more
[Mesh] Unity crash when creating a large mesh (180 million vertices) fro...
Steps to reproduce: 1. Open the attached project "Case_1319589" 2. In the top menu go to Window/DoIt -- this tries to create a Mesh ... Read more
PackageManager.Client.SearchAll(offlineMode: true) returns an error if u...
UnityEditor.PackageManager.Client.SearchAll(offlineMode: true) returns an error saying Cannot connect to 'api.unity.com' (error code... Read more
Loading Scene Async In Play Mode does not create a new Physics Scene
Reproduction steps: 1. Download and open the attached project 'LocalPhysicsMode.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode ... Read more
[Windows] Unity Dock-able Windows can be moved outside the screen
Reproduction steps: 1. Create an empty Project 2. Open the Package Manager window (Or any other Dock-able window) 3. Move the dragga... Read more
UI Meshes and Event System Objects not removed between instances of Player
1. Open attached project "ProfilerInstances 2.zip" and scene "SampleScene" 2. Open Memory Profiler by going Window>Analysis>Profiler... Read more
SpriteMask data is ignored in Sprite when drawing with CommandBuffer.Dra...
How to reproduce: 1. Open the user's attached "DrawMask.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Observe t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Gizmos are not drawn in Game view and Render Graph Execution errors are shown when stacked Overlay Camera is used and 'Compatibility Mode' is disabled
- Crash on WalkTypeTreeInternal when selecting the Texture of a specific FBX