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Votes
0
Found in
6000.0.26f1
6000.1.0a3
Issue ID
UUM-86603
Regression
No
Gizmos are not drawn in Game view and Render Graph Execution errors are shown when stacked Overlay Camera is used and 'Compatibility Mode' is disabled
Reproduction steps:
1. Open the attached “U6.zip” project
2. Open the “YL” Scene (Assets > Scenes)
3. Select the Game view Window
4. In the toolbar click on “Gizmos”
5. Observe the Console
Expected result: No errors
Actual result: “Render Graph Execution error”, “Exception: Mismatch in Fragment dimensions”, “InvalidOperationException: Trying to use a texture (_CameraNormalsTexture) that was already released or not yet created.” and more errors
Reproducible with: 6000.0.26f1, 6000.1.0a3
Couldn’t test with: 2021.3.45f1, 2022.3.52f1 (Unfixable compiler errors)
Reproducible on: Windows 11
Not reproducible on: no other environment tested
Notes:
- Does not reproduce if Render Graph ‘Compatibility Mode’ is enabled
- Could not reproduce on a new project
- Also reproduces in the Play mode
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