Search Issue Tracker
[Profiler][Linux] Standalone Profiler does not open, logs "ExternalProce...
Reproduction steps:1. Open new Unity Project2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process)3. Ob... Read more
[HDRP][DXR] Manually building RTAS prevent automatic building in the nex...
Repro steps :- Open attached project- Build project and run exe- Once in the first scene (outside) notice the reflection of the grou... Read more
iOS player freezes at semaphore_wait_trap when loading ~60000 AssetBundl...
How to reproduce:1. Open the attached project ("LoadManyAssetTest.zip")2. Build And Run on an iOS device3. Wait until the counter st... Read more
CS0628 is thrown when a class deriving from SystemBase is sealed
Reproduction steps:1. Open the attached project "Case_1414626.zip"2. Observe the Console Expected result: No warnings are thrown in ... Read more
Button is not fully registering the MouseOver state if the child object ...
How to reproduce:1. Open project "Inconsistent PC UI in LTS.zip"2. Enter Play Mode and hover the mouse on the Button on the right si... Read more
ArgumentNullException when trying to check if EventHook == null
How to reproduce:1. Open the user's attached project2. Enter Play mode3. Observe the Console Expected result: There are no errors in... Read more
EnlightenRuntimeManager methods are still called in Play mode
Steps to reproduce: Open any existing Unity project Bake lighting using Progressive Lightmapper Open Profiler window (Window > An... Read more
Allow to override icon for PC and macOS separately
How to reproduce: Open the attached project "IconTest.zip" Open the Player settings (Edit > Project Settings⦠> Player) Expand... Read more
NavMesh.Raycast doesn't return correct hit position
Steps to reproduce:1. Open the user attached "NavMeshCastTest03.zip" project2. Open SampleScene3. Watch the Gizmo in the Scene Windo... Read more
[URP] Render Pipeline Converter converts and assigns Shader to InternalE...
How to reproduce:1. Open users attached project2. Navigate to Assets > Bug Report and click the "mat_wall_modern_4.mat" asset3. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled