Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.8.14
Issue ID
BUR-2683
Regression
No
Crash when removing a specific package from Package Manager window
Steps to reproduce:
1. Create and open a new Unity project
2. Download and import the “[A* Pathfinding Project Pro|https://assetstore.unity.com/packages/tools/behavior-ai/a-pathfinding-project-pro-87744]“ package from the Asset Store
3. Open “Window\Package Manager\Packages: In Project\A* Pathfinding Project” and remove the package
4. Observe the crash
Reproducible with versions: 2021.3.38f1, 2022.3.29f1, 6000.0.2f1
Reproducible on: macOS Sonoma 14.4.1 (Intel), Windows 10 (By the reporter)
Not reproducible on: no other environment tested
First few lines of Stack Trace:
{noformat}at <unknown> <0xffffffff>
at ResetAllBuffers_000001DE$BurstDirectCall:wrapper_native_indirect_000002767585F708 <0x0008b>
at ResetAllBuffers_000001DE$BurstDirectCall:Invoke <0x0006a>
at BuilderData:ResetAllBuffers <0x00022>
at BuilderData:ClearData <0x00162>{noformat}
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab Override popup displays on wrong monitor when Inspector width is resized to minimum
- Scroll View is not moving by inertia after scrolling by click and dragging when Editor window is minimized and Canvas "Render Mode" is set to "World Space"
- "type mismatch error" occurs when the currentDirectionWS output of a Sample Water Surface node is connected to a float3 input
- URP Material Upgrade utility does not enable Alpha Clipping when material had Rendering Mode set to Cutout
- Particle System emission ignores the Sprite Atlas when using a Material that has the "Include in Build" setting unchecked
Resolution Note:
This crash happens because, when uninstalling the A* Pathfinding Project package, the Burst package is also uninstalled. During uninstallation of the Burst package (and before the crash happens), a message box is displayed saying "Burst package removed; please restart the Editor". So while it's not ideal that a restart is _enforced_ (because it crashes), it would be necessary to restart anyway.