Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2018.4
2019.4
2019.4.16f1
2020.2
2021.1
2021.2
Issue ID
1312723
Regression
No
Scrollbar's value becomes incorrect after clicking on the edges of the Scrollbar
How to reproduce it:
1. Open the attached project ("Scrollbar Test.zip")
2. Load "SampleScene" Scene
3. In the Hierarchy view select 'Canvas' > 'Scrollbar'
4. Enter Play Mode
5. Click on start and on the end of Scrollbar in the Game view
6. Observe the Value's field in Inspector window > Scrollbar component
Expected result: When clicked on the Scrollbar's start, the Value becomes 0. When clicked on the end, the Value becomes 1
Actual result: When clicked on the Scrollbar's start, the Value becomes nearly 0. When clicked on the end, the Value becomes larger than 1
Reproducible with: 2018.4.32f1, 2019.4.20f1, 2020.2.5f1, 2021.1.0b7, 2021.2.0a5
Notes:
- Repeat 5 and 6 steps (might take from a few to 10 times to reproduce)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment