Search Issue Tracker
Fixed in 12.0.0
Fixed in 10.4.0
Votes
0
Found in [Package]
10.2.0
Issue ID
1312779
Regression
Yes
The 'Exposed' checkbox is not displayed in the Graph Inspector
How to reproduce:
1 Open the attached '1312779.zip' project
2. In the Project window double-click on the 'Test' Graph
3. In the Blackboard select the Boolean Keyword
4. In the Graph Inspector select the Node Settings tab
5. Observe the Graph Inspector
Expected result: The 'Exposed' checkbox is displayed
Actual result: The 'Exposed' checkbox is not displayed
Reproducible with: Shader Graph 10.2.0 (2020.2.0b12), 10.3.1 (2020.2.4f1), 11.0.0 (2021.1.0b6), 12.0.0 (2021.2.0a4)
Not reprudicible with: Shader Graph 10.1.0 (2020.2.0b12)
Cannot test with: Shader Graph 10.1.0, 10.2.0 (2018.4.31f1, 2019.4.20f1, 2020.2.4f1, 2021.1.0b6, 2021.1.0a4) (the package versions are not supported)
Notes:
- The issue is reproducible with Keywords and Properties
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled
Resolution Note (fix version 12.0.0):
Fixed in 2021.2.0a9