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[WebGL] [Mobile] Drag event is not being called instantly after dragging
Reproduction steps: 1. Open the project in Repro.zip and open SampleScene 2. Build WebGL and host on http server (python3 -m http.se... Read more
2D Animation Package causes extra space to be added in custom Inspector
Reproduction steps: 1. Create new 2D template project or 3D template project with 2D Animation package 2. Import attached package "N... Read more
Cinemachine does not read Input System Actions when using a custom Inter...
Reproduction steps: 1. Open the attached project ('1345043') 2. Open scene 'SampleScene' 3. Enter Play mode 4. In Game view, move th... Read more
AssetDatabase Refresh causes Timeline to save deleted subAssets into Tim...
Reproduction steps: 1. Create a new 3D project 2. Open Scene "SampleScene" 3. Open Timeline window from Window > Sequencing 4. Sele... Read more
[M1] Crash when importing an image with Crunched compression
Reproduction steps: 1. Open the attached project "crunchTest" 2. If the crash does not occur, reimport the file "Assets/1138973.jpg"... Read more
Tiles are not animated when one Scene loads from another Scene
Steps to reproduce: 1. Download and open the project "News Game.zip" 2. Open Assets/Scenes/1.unity 3. Enter Play Mode 4. Use the W k... Read more
[URP] UniversalRenderPipeline.RenderSingleCamera method doesn't render U...
How to reproduce it: 1. Open the user's attached project "URP Reflective.zip" 2. Load the "Mirror" scene from Assets > AkilliMum > S... Read more
First List in a FoldoutHeaderGroup errors
Reproduction steps: 1. Open the attached "FoldoutHeaderGroup.zip" project 2. Open the "SampleScene" Scene 3. In the Hierarchy, selec... Read more
CustomCollider2D doesn't use the Collider2D.Offset property for its Phys...
Reproduction steps: 1. Open the attached project "CustomColliderOffset.zip" 2. Open the "SampleScene" scene 3. Select the "CustomSha... Read more
Addressables.LoadContentCatalogAsync doesn't load the Catalog file from ...
How to reproduce: 1. Open the user's attached "ProjectA.zip" project 2. Open the "SampleScene" Scene 3. Change Play Mode Script to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects