Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
2021.2
2021.2.0a19
2022.1
Issue ID
1344991
Regression
No
[M1] Crash when importing an image with Crunched compression
Reproduction steps:
1. Open the attached project "crunchTest"
2. If the crash does not occur, reimport the file "Assets/1138973.jpg"
Reproducible with: 2021.2.0b14, 2022.1.0a11
Could not test with: 2019.4.31f1, 2020.3.20f1, 2021.1.25f1 (Apple Silicon Editor not available)
Notes:
- Reproducible with the Apple Silicon Editor
- Not reproducible with the Intel macOS Editor
- Issue occurs with all Crunched Compression formats
-
AlexSorokoletov
Feb 23, 2022 02:15
Just had this crash on Unity Editor version: 2021.2.7f1 (6bd9e232123f)
-
ogulcan_topsakal
Dec 10, 2021 19:45
Problem stil occurs in version 2020.3.X for silicon
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a14
Resolution Note (fix version 2021.2):
Fixed in 2021.2.2f1