Search Issue Tracker

0
votes
Fixed

Mouse position and mouse click input not recognized when rebinding is ac...

Package: Input System

-

Dec 14, 2022

-

Version/s: 1.4.4

How to reproduce:1. Open the project "IN_22606"2. Enter the Play Mode3. Press "Start"4. Press "Cancel" or uncheck the check Expected... Read more

0
votes
Fixed

[HDRP] Boxlight reflections looks incorrect in RTX

-

Dec 14, 2022

-

Version/s: 2021.3.22f1, 2022.2.14f1, 2023.1.0a24, 2023.2.0a1

1) Open scene BoxlightBug 2) Look at the plane the Main camera is facing 3) Look behind the camera to see the other plane object Exp... Read more

1
votes
Fixed

Multiscene lightmaps are swapped when entering the Play Mode for the fir...

-

Dec 14, 2022

-

Version/s: 2020.3.43f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a23, 2023.2.0a1

Reproduction steps:1. Open the attached project “LightRepro”2. Unload and Load SampleScene1 via Hierarchy3. Enter the Play Mode Expe... Read more

0
votes
Fixed

PrefabImporterEditor.cs throws a null reference exception when opened fr...

Package: Memory Profiler

-

Dec 14, 2022

-

Version/s: 1.0.0

Reproduction steps:1. Download and open the project “BoatAttack”2. Make sure that Memory Profiler is installed in Package Manager3. ... Read more

0
votes
Fixed

Enabling “Cursor.visible” does not make the cursor visible after pressin...

-

Dec 14, 2022

-

Version/s: 2022.2.1f1, 2023.1.0a23

Reproduction steps: Open the attached “cursorTest” project Open the “SampleScene” scene Enter the Play Mode Click on the white cube ... Read more

0
votes
By Design

Data type compiles to uint when declaring a struct in a shader

-

Dec 14, 2022

-

Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.0f1, 2023.1.0a22

Steps to reproduce:1. Open the “NMShader” project2. Open the “KeepItReal” shader in Assets/Shaders3. Observe the code where the stru... Read more

0
votes
Fixed

[HDRP] metal warning when building player - ProbeVolumeSamplingDebug

-

Dec 14, 2022

-

Version/s: 2023.1.0a24

Repro: 1) Build an empty HDRP project on mac Result: There will be a metal error noting about a potentially unused variable ProbeVol... Read more

1
votes
Fixed

[UI Toolkit] Buttons lose focus background color when cycling through them

-

Dec 14, 2022

-

Version/s: 2022.2.1f1, 2023.1.0a23, 2023.2.0a1

How to reproduce:1. Open the user’s attached “Transition.zip” project2. Open the “SampleScene” Scene and enter Play Mode3. Press the... Read more

0
votes
In Progress

"AssetReferenceSprite" loses the asset reference when restarting the editor

Package: Addressables

-

Dec 14, 2022

-

Version/s: 1.21.5

How to reproduce:1. Open the attached “My project.zip” project2. Select “MyScriptable.asset” (Assets > MyScriptable)3. In the Ins... Read more

7
votes
By Design

CopyDepth pass fails when Renderer Feature is requiring Depth and Normals

-

Dec 14, 2022

-

Version/s: 2020.3.41f1, 2021.3.14f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a21, 2023.3.0a4

Steps to reproduce:1. Open the “CopyDepthPass_Bug” project2. Observe the Game view Expected result: The cube is not blurryActual res... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.