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[Rendering Debugger][Android][GLES3] Wireframe rendering mode is not sup...
How to reproduce:1. Create a URP project2. Switch platform to Android3. Set GLES3 as only one Graphics API4. Enable "Development Bui... Read more
GameObject.GetComponents returns the wrong number of components in "Main...
Reproduction steps:1. Open the user's attached "GetComponentTest.zip" project2. Go to MyMenu > TestItem3. Observe the output in t... Read more
Camera active Texture is not written if another Camera has a Script usin...
How to reproduce:1. Open the attached project "test_project.zip"2. Enter the Play Mode3. In the Hierarchy window select "RawImage" G... Read more
Selecting Scene Template in the project settings removes the active rend...
1) Open any project using URP or HDRP (if doesnt repro, reopen the project before doing anything)2) In the project settings, select ... Read more
[HDRP] Sliders and draggable edit fields in Rendering Debugger incorrect...
Version tested: 2022.2.0a10 (trunk) Steps to reproduce: 0) Create a new HDRP template1) Open Undo History window2) Go to Rendering D... Read more
[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...
Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more
MissingReferenceException on the VolumeManager when entering Play mode
How to reproduce:1. Open the user's attached project2. Open the 'Operator' Scene3. Enter the Play mode Expected result: No exception... Read more
All about bugs
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