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0
votes
By Design

"Awake” function is called from the script when loading a Scene with “al...

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Dec 21, 2022

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a24, 2023.2.0a1

How to reproduce:1. Open the user’s attached “LoadingIssue.zip” project2. Enter Play Mode and exit Play Mode3. Observe the Console w... Read more

0
votes
Won't Fix

OnPostprocessAllAssets called multiple times when creating several assets

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Dec 21, 2022

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.1.24f1, 2022.2.2f1, 2023.1.0a24, 2023.2.0a1

Reproduction steps: Open the attached “AssetImportTest.zip” project Select the “/Assets/Prefabs” folder in the Project window Press ... Read more

0
votes
Fixed

AMD board name is not shown when baking with LightBaker

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Dec 21, 2022

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Version/s: 2023.1.0a23

gfx803 or similar code name is shown when baking with LightBaker. Auto mode bakes look ok. !image-2022-12-21-09-24-15-043.png! Read more

0
votes
Fixed

AMD board name is not shown when baking with LightBaker

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Dec 21, 2022

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Version/s: 2023.1.0a23

gfx803 or similar code name is shown when baking with LightBaker. Auto mode bakes look ok. !image-2022-12-21-09-21-14-706.png! Read more

0
votes
By Design

[VFX/URP] Z Test failure / flickering

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Dec 21, 2022

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Version/s: 2021.3.16f1, 2022.2.1f1, 2023.1.0a25, 2023.2.0a1

How to reproduce: Import the attached VFX to URP project Drag it to the scene view Observe that particles flicker Notes: Not reprodu... Read more

0
votes
Won't Fix

[Android] Mobile Notifications are late or don't show up when they are s...

Package: Mobile Notifications

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Dec 21, 2022

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Version/s: 2.1.0

Reproduction steps:1. Download and open the project “NotificationsSamples”2. Build and Run on an Android device3. Tap on the “Buy” b... Read more

0
votes
Fixed

UIToolkit does not disable controls for patched properties in 'Prefab Mo...

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Dec 20, 2022

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Version/s: 2022.2.0b16, 2023.1.0a23, 2023.2.0a1

When entering Prefab Mode in Context we show the values of the Prefab instance on the Prefab Asset objects and disable the controls ... Read more

0
votes
Won't Fix

Crash on mono_jit_runtime_invoke when updating to Collections 1.2.4 and ...

Package: Unity Native Collections

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Dec 20, 2022

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Version/s: 1.2.4 - Collections

Reproduction steps:1. Open the user’s attached project2. Open the Package Manager window and select the “Collections“ package3. Upda... Read more

0
votes
Fixed

[Linux] [blocked] StringBuilder marshalling causes runtime “free(): Inva...

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Dec 20, 2022

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Version/s: 2021.3.16f1, 2022.2.2f1

How to reproduce:1. Open the user-attached project (MirageGoesBoom.zip)2. Build the Linux standalone player with IL2CPP and .Net Sta... Read more

0
votes
Duplicate

Crash on GameObject::ActivateAwakeRecursivelyInternal when opening the S...

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Dec 20, 2022

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.1.24f1, 2022.2.2f1, 2023.1.0a24, 2023.2.0a1

Reproduction steps:1. Open the attached project “SceneCrash”2. Open “MainGameScene_Landscape” Scene Expected result: The Scene is op... Read more

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