Search Issue Tracker
By Design
Votes
0
Found in [Package]
8.0.0-pre.4
Issue ID
1387137
Regression
No
2D Animator bone position IK handles behave incorrectly when previewing the animation
How to reproduce:
1. Open user's attached project "Uphold.zip"
2. Open the Animation Window and enable "Preview"
3. Select the "VinebaneFront" object in the Hierarchy window
4. Press "Play" in the Animation window
Expected result: Animation preview plays the animation correctly
Actual result: The animation behaves differently than in Play Mode or by navigating through the Timeline
Reproducible with: 5.0.10 (2020.3.24f1), 7.0.3 (2021.2.6f1), 8.0.0-pre.4 (2022.1.0b2)
Could not test with: 3.2.15 (2019.4.34f1) (no "IK Manager 2D" script in Package)
Note: Not reproducible in Play Mode
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Customize handled extensions" part in the External Tools settings tab is not aligned with other properties
- Editor Diagnostics foldouts do not open when clicked on the foldout title
- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened
Resolution Note:
When animating IK, affected bone transforms should not be individually animated. This will cause the two systems (Animation and IK) to fight each other over the final bone transform position. The fix is to either choose to animate using IK or keying individual bone transforms.